Новости ICBM: Escalation
Объявления разработчиков, обновления и обсуждения.
Assassin's Mace - Hotfix
Hi everyone, we've just released a hotfix to address an issue with the DLC. Hotfix Adjusted an issue with Assassin's Mace Mission 1 failing too easily due to civilian casualties…
Читать и обсудить →Assassin's Mace - Out Now
The wait is over. **Assassin's Mace**, the newest DLC for **ICBM: Escalation** is out now for **6,99$.** Lead…
Читать и обсудить →Assassin's Mace | Dev Diary and Release date
Hi everyone! We’ve been continuing to work on ICBM: Escalation and now that the major AI update is out, we’ve been making small fixes and improvements where we can, but our attention has been mainly focused on our new u…
Читать и обсудить →Update 1.1.4 – Improvements, AI Freeze Fix and Clarification on DRM
EDIT We've released a hotfix (1.1.4b): Fixed incorrect video memory detection on startup Update **1.1.4** is now available for ICBM: Escalation. Alongside the latest gameplay improvements and fixes included in today…
Читать и обсудить →ICBM: Escalation - Assassin's Mace | DLC Revealed
We’re excited to reveal **Assassin's Mace**, the next DLC for ICBM: Escalation. Assassin's Mace** follows t…
Читать и обсудить →Update 1.1.3 — New Beta — AI Rework Next Steps
Hi everyone, a new update for ICBM: Escalation is out now. It focuses on AI behavior, QoL improvements, fixes and more. 1.1.3**: Fixed the extreme performance drop caused by helicopters hanging on top of the army base…
Читать и обсудить →AI Rework Release + S.N.A.R.E. Campaign free content
**AI Rework** The team **fully reworked** the game’s AI. This is a fundamental overhaul, heavily driven by community feedback and incorporating many player-suggested tactics and improvements. The new AI is more strate…
Читать и обсудить →AI Rework - Beta Progress and Update #5
Hello everyone, here’s the next iteration of the Beta AI. This update focuses primarily on fine-tuning existing systems rather than introducing entirely new mechanics. **Nuclear Escalation Balancing** One of the bigge…
Читать и обсудить →AI Rework - Beta Progress and Update #4
The open beta is now approaching the point where the majority of the planned features have been implemented and are ready for testing. Beta 5 introduces several important improvements to the AI. **Smarter Defensive Pla…
Читать и обсудить →AI Rework - Beta Progress and Update #3
**What’s New in Beta 4** Hi everyone, We’re releasing a new Beta, and this update focuses mainly on bug fixes and expanding the nuclear component of the game. The general idea behind the **Conquest game mode** is that…
Читать и обсудить →AI Rework - Beta Progress and Update #2
**What’s New in Beta 3** Beta 3 is finally ready. This update primarily focuses on optimization and general improvements based on your feedback. Originally, the plan was to emphasize the “nuclear” aspect of the game mo…
Читать и обсудить →AI Rework - Beta Progress and Update
Big thank you** to everyone who participated in **Beta 1**, and especially to those who sent in saved games to illustrate different issues. Saved games are *extremely* important for us - they’re often the **only** way to…
Читать и обсудить →AI Rework - Open Beta + Dev Diary #5
The AI Rework is getting closer to release and is finally ready for an extensive multi-week testing phase. If you’d like to help us test and refine the AI ahead of the final release, please follow these steps: Here are…
Читать и обсудить →AI Rework - Dev Diary #4
**AI Steamrolling** As discussed in the previous diary, the original AI did not actively prioritize territorial expansion. As a result, it was often perceived as *passive*. For human players, opportunities to invade und…
Читать и обсудить →United States of Annihilation - Out Now + 1.1.1 Update and 25th Anniversary
United States of Annihilation is officially out now for **$6.99**. Step into a bold alternate history where the United States pursues global dominance from 1949 to 2042, navi…
Читать и обсудить →AI Rework - Dev Diary #3
**Smarter Wars – Rebuilding the AI for Conventional Conflict** One of the biggest changes in the new AI is how it handles the **distribution of its assets**. As I’ve mentioned before, the original AI was designed prima…
Читать и обсудить →Price adjustment for Poland
Hi everyone, We’ve got a small but meaningful update to share, we’ve just introduced a **custom price for Poland. We know how important fair regional pricing is for our community, so starting today, ICBM: Escalation wil…
Читать и обсудить →AI Rework - Dev Diary #2
Let’s dig deeper into the new AI features and examine how the AI handles regions protected by SAMs and ABMs. Remember: the original AI was tuned for all-out nuclear war, where aircraft were treated as expendable — you’d…
Читать и обсудить →AI Rework - Dev Diary #1
Hi everyone! In today’s diary, we’d like to share a closer look at **Conquest Mode**. What it was originally meant to be, what challenges we’ve seen with the current implementation, and the big changes we’…
Читать и обсудить →United States of Annihilation - Dev Diary #1
Hi everyone! If you’ve been following the news on ICBM: Escalation, you’ve probably heard that there’s a second DLC in the works! The new DLC, aptly named ‘The United States…
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