Hotfix update 1.0.0.5
Update — September 30
Balance
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Shortened the overall run length and rebalanced several progression segments
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Early-game power-ups now arrive faster, each hero have a combat railcar in starting shop
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Bosses now deal more damage, making skipped boss fights more dangerous
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Bear boss HP is reduced
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Difficulty III and IV now have distinct balance settings
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Difficulty III now unlocks at Legacy Level 5 instead of 3
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Difficulty IV now unlocks at Legacy Level 7 instead of 5
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Added minimum enemy stat values for Endless Mode to prevent certain stats from dropping too low on lower difficulties
Controls & UI
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Improved gamepad aiming. Aiming now behaves like a proper twin-stick setup instead of emulating a mouse cursor
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Added the ability to change the screen resolution
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Fixed incorrect item filters when opening the Library from the pause menu
Fixes
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The game will no longer attempt to load a corrupted session when using Continue
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Fixed an issue with Ancient fragments where fragments could incorrectly target and push each other apart
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Fixed an issue where the Flag Aspect could reset the accelerated post-battle reward animations, making late-game reward sequences unnecessarily long
Thanks for all your feedback! Please keep it coming — it helps us understand what needs improvement and make Ammossum even better!
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