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Меню

Hotfix update 1.0.0.5

Update — September 30

Balance

  • Shortened the overall run length and rebalanced several progression segments

  • Early-game power-ups now arrive faster, each hero have a combat railcar in starting shop

  • Bosses now deal more damage, making skipped boss fights more dangerous

  • Bear boss HP is reduced

  • Difficulty III and IV now have distinct balance settings

  • Difficulty III now unlocks at Legacy Level 5 instead of 3

  • Difficulty IV now unlocks at Legacy Level 7 instead of 5

  • Added minimum enemy stat values for Endless Mode to prevent certain stats from dropping too low on lower difficulties

Controls & UI

  • Improved gamepad aiming. Aiming now behaves like a proper twin-stick setup instead of emulating a mouse cursor

  • Added the ability to change the screen resolution

  • Fixed incorrect item filters when opening the Library from the pause menu

Fixes

  • The game will no longer attempt to load a corrupted session when using Continue

  • Fixed an issue with Ancient fragments where fragments could incorrectly target and push each other apart

  • Fixed an issue where the Flag Aspect could reset the accelerated post-battle reward animations, making late-game reward sequences unnecessarily long

Thanks for all your feedback! Please keep it coming — it helps us understand what needs improvement and make Ammossum even better!

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