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August 15th Patch Notes

  • Created an optimized way of the water shader rendering up to 64 lights with one draw call, so explosions will no longer drastically affect performance.
  • Day/night transition performance optimizations.
  • Lighthouses will now have a slightly lower performance cost during the day.
  • Fixed provincial town inventory size not being based on the size of the town.
  • Added 12 more sail patterns.
  • Various changes related to raid support, such as the ability to set the respawn timer and the new cultist faction.
  • Fog now affects sight range by default, matching the night time sight range.
  • It's now dangerous to use grog on tentacles.
  • If faction rep ranks aren't specified explicitly, they will now have reduced rep requirements for solo challenge campaigns (1000 rep for rank 3 instead of 2500, for example).
  • Ship (Ship Names.txt) and town names (Town Names.txt), as well as pirate phrase translator files (Pirate Phrases.txt) can now be included in mods.
  • Fixed the missing resolution choices on macbook devices above M1 by adding them manually.
  • The resolution size selection will now persist properly on macbooks.
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