Новости Windward Horizon
Объявления разработчиков, обновления и обсуждения.
Small patch notes (Oct 6th)
Added the CreeperHost affiliate button. You can now create your own persistent servers hosted remotely with CreeperHost. Fixed the controller navigation on server select not being able to navigate to the left pane (conne…
Читать и обсудить →Minor patch notes: July 8th, 2026
Added a work-around for "ghost players" where the server list would show the number of players to be higher than the actual number of connected clients. Changed the server address to remove old servers and force server a…
Читать и обсудить →Minor tweaks
Just some small changes based on feedback. Fixed an issue with NPCs and players being unable to take damage properly when there was an odd interaction with Death Ward. Cloth animation distance is now based on the dista…
Читать и обсудить →Minor Patch Notes (March 28)
Added /getServer and /setServer commands for admins. Made flares drop outside of Kraken raids (but only at night). Made text more crisp at scaled-up resolutions (above 1440p). World population needed to spawn a trader is…
Читать и обсудить →Feb 13 patch notes
Rampage projectiles are no longer counter-able if the player has Giant Net, matching targeted mortar projectiles. It's now possible to specify a flag on buffs that indicates that they can't be refreshed with Revitalize. …
Читать и обсудить →Raid Update: Now Available
Ahoy, Captains! As promised, the (admittedly long overdue) raid update is now here and to celebrate the game will be 30% off for a limited time! Jump back in to continue the game's story, unlock a new faction, gather y…
Читать и обсудить →Raid Testing
Ahoy, captains! The raid update is now in its final testing phases, and I wanted to give everyone the opportunity to try it out early (as in, **now**) and offer their feedback prior to the update's full launch which is …
Читать и обсудить →Progress on the raid update
I've been posting some tidbits on discord about the coming raid update, including what kinds of items to expect from the coming top tier challenges, but I know a lot of you aren't in there so I figured I'd share some her…
Читать и обсудить →Patch notes: August 21st
You can now place basic decorations in your own provinces (various rocks for now). It's a new skill on your bar visible in your own regions. Right-click it/hold (X) on the controller for more options, such as the drop-do…
Читать и обсудить →August 15th Patch Notes
Created an optimized way of the water shader rendering up to 64 lights with one draw call, so explosions will no longer drastically affect performance. Day/night transition performance optimizations. Lighthouses will now…
Читать и обсудить →August 5th Patch: Minor fixes
Player ship will no longer save until after it successfully spawns. So if some odd issue occurs where player fails to spawn, game will no longer save at all. Province names will now generate with 2 syllables first before…
Читать и обсудить →Patch notes: Raid pre-patch
You can now encounter signs of the upcoming raid boss out in the world. I recommend caution. Added an optional camera screen shake effect when firing volleys, mortars, colliding with ships or receiving a lot of damage. N…
Читать и обсудить →Captain's Log: Nightfall Arrives, Visual Upgrades, and More
July brought a quieter patch cycle as I focused on improving core systems and prepping for major upcoming content, but it wasn’t without some big updates. The biggest addition this month was the introduction of **option…
Читать и обсудить →Optional Night Time - Patch Notes
2025-07-14.0 Added optional night time to the game. It can be turned on via world options. Added new options to world options: day length. This is only visual, and is separate from the in-game day duration (which is alwa…
Читать и обсудить →Patch notes: Performance, Cross-play, Steam Deck improvements
2025-07-04.0 Campaigns and all associated data are now saved on the Steam Cloud. Changed the hierarchy of where all of the data associated with campaigns is stored. It's now together, rather than being split between My …
Читать и обсудить →Windward Horizon - June Recap
June’s been a huge month for Windward Horizon. Since launch, we’ve been updating the game almost daily, introduced modding tools, patched major bugs, added Steam Workshop support, and are laying the groundwork for the up…
Читать и обсудить →Patch notes: Steam Workshop / modding support and more
2025-06-27.0 Added Steam Workshop / modding support. Made the /extract command extract actual game's files rather than the current data (which may include modded values). Added a new /newmod command that creates a blank…
Читать и обсудить →Cannonball into Summer with us!
🌴 **Summer Sale Ahoy! Windward Horizon 10% Off Until July 10** Windward Horizon is part of the Steam Summer Sale! From now through July 10, the game is available at **10% off**. If you’ve been waiting to jump in or …
Читать и обсудить →Patch notes: bug fixes and SotL story
This week will be dry on patch notes as I'm going to be working on Steam Workshop/modding support. This means a good chunk of my time will be spent creating a modding guide, and there is a lot to cover... But in the mean…
Читать и обсудить →Patch notes: Mostly QoL improvements and bug fixes
2025-06-10.1 Fixed a long-standing bug that was messing up world map pathfinding and many other things (which was just the most obvious symptom of the bug). Greatly improved performance of the world map. Stratospheric c…
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