Новости From the Depths
Объявления разработчиков, обновления и обсуждения.
4.3.4 - Unity 6.3 and Korean available on launcher
The Unity game engine is now updated to 6.3 behind the scenes. 이제 런처에서 한국어를 선택 할 수 있습니다 - Thankyou community localisers. The Korean discord: FTD Korean Discord…
Читать и обсудить →4.3.3 Hot fixes and community Korean localisation
Just some small hot fixes. Also worthy of mention is that Korean is now localised by volunteer localisers. Well done guys and thanks! Fixes Rigging**, Fixed rigging sometimes getting reconnected to the wrong blocks. K…
Читать и обсудить →4.3.3 - Fixes and content updates
4.3.3 Additions:** Warp drives - Added tooltip explaining warp behaviour. Fixes:** Map - Fixed map going bright in certain areas and zoom levels. Simple weapons - Fixed simple weapons with custom shells not loading sh…
Читать и обсудить →Stable 4.3.2
From The Depths v4.3.2 — Stable Release The headline feature of this update is the new sail system created by Luxon after many months of work. A long list of fixes across missiles, fires, steam, APS and more have also b…
Читать и обсудить →Japanese language support + Christmas Campaign + bug fixes
Hey everyone! Thanks for another great year of FTD, the necromancy spells still hold and FTD is still going. We are working on a new game (and have been for over a year now) which is completely not builder game or FTD re…
Читать и обсудить →Small bunch of fixes
From the Depths - Additional Fixes 🔧 Fixes Missiles:** Improved missile guidance handling of roll so that turning thrusters don't keep firing when pointed at a target Breadboard:** Fixed connection colours not bein…
Читать и обсудить →Stable v4.3.0 Breadboard UI Update and Missile breadboards
From the Depths - Version 4.3.0 Patch Notes Release Date: December 3rd, 2025** ** Hey everyone, a sort of surprise update for most of you. **I did a bit of a secret project and created** missile breadboards! **These al…
Читать и обсудить →Hotfix for critical performance issue in breadboard
We discovered a critical memory issue within the breadboard system which is why some of you were reporting it as feeling slow. This patch fixes the problem. Please note the other work on breadboard I've mentioned previou…
Читать и обсудить →Unity Major Security Vulnerability patch
This build updates unity to **6000.0.60f1 **to fix a flaw in security discovered by a white hat hacker that Unity rolled out a critical patch for.…
Читать и обсудить →Stable 4.2.8
** Stable 4.2.8 Hello all, update with mainly multiplayer fixes. Setting this live so people can benefit from it before I undertake more extensive testing a major breadboard UI and component update as well as possibly mi…
Читать и обсудить →Stable 4.2.7
Bugfixes mostly. Additions** Controls, It is now possible to focus enemy craft through the AI control menu. Changes** Gameplay, It is no longer possible to build within 75m of an enemy craft (In combat only). Fixes*…
Читать и обсудить →4.2.6 Stable - QOL and Cosmetics (COLOURS!)
A Love Letter to Our Amazing Community 💙 AS WITH ALL UPDATES TO VANILLA, MODS MAY BREAK. PLEASE, IF YOU HAVE ANY PROBLEMS, DISABLE MODS FIRST BEFORE BOTHERING DEVELOPERS. Greetings, Builders and Commanders! We've been…
Читать и обсудить →Alphatest 4.2.5
** Alpha build Live 4.2.5 Access the alpha builds by going into the Steam library, find the game, right click on it and go to properties. Click on the betas tab and choose alphatest alphatesst Just remember that this doe…
Читать и обсудить →Stable 4.2.4
Changes** (These can be rebound) Key binds, Numpad 2 is no longer bound to camera-mode-cycle which is now purely TAB. Numpad 2 is reserved specficially for construct-mode-camera. Key binds, Numpad 0 is bound specifical…
Читать и обсудить →Stable 4.2.3
Hey everyone, in case you didn't notice. Stable is now on 4.2.3. Nick's been pulling extra shifts to listen to feedback and concerns and has addressed a lot of these with the changes below. Thanks to everyone who engaged…
Читать и обсудить →4.2.3 (minor patch)
Little update to the cross hair elements of the UI.. no cross hair is now shown in keyboard based building and none in general views when the mouse cursor is active. Fixed a bit of misleading UI text that stated incorrec…
Читать и обсудить →4.2.2 now live
Patch 4.2.2 address some of the feedback we received about the camera update. One of the most common complaints was the remapping of vehicle controls to WASD (etc) such that camera/build controls and vehicle controls sha…
Читать и обсудить →Christmas, Camera and Controls Stable Update 4.2
HELLO DEPTHIANS. Wishing you all a great Holiday period! Before I begin... **ALPHA TEST, BETA TEST AND EXPERIMENTAL BRANCH USERS. CHANGE TO STABLE.** **The Christmas Campaign is live and updated in this build. Thanky…
Читать и обсудить →v4.2.0 Alpha - "The Camera Update"
HELLO DEPTHIANS. The camera update is now in the alphatest build. Please note that by going into alphatest you fully accept that stuff can break and might be changed. Also this update has been in testing for a very long …
Читать и обсудить →4.1.2 Bugfixes
Fixes: APS, APS ammo intakes are checked more frequently, reducing inaccuracy at low calibers in cases where intakes are the throughput limit. APS, Fixed builtin shells created by the client not showing up at the host in…
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