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Меню

Odd Town Demo Is Back on the Loose!

READY TO ROLL AGAIN

We had to pull the demo into the workshop for a quick tune-up, but it’s officially back on the streets.

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Here's the changelog:

  • Throw Canceling: Canceling when throwing an object now cancels the pickup animation and throws immediately, instead of waiting for the pickup animation to finish.

  • Jail Escapes: Uncovering a jail escape now prevents the player from uncovering another escape path until using the one that's already uncovered.

  • Police Mechanics: When escaping jail, the cop is teleported away from the escape paths, preventing him from catching the player immediately after escaping.

  • T-Shirts: Interacting with T-shirts when not wanted now triggers a prompt saying you don't need one yet.

  • Water Fix: Falling in water was fixed and reworked to prevent any trespassers.

  • Audio: Added a polished soundtrack.

  • Save Menu UI: Save menu play-time is greyed out if no save was made in the slot.

  • Controller Bug: Fixed a critical bug where spamming the A button and D-pad directions on a controller in save and load menus could accidentally delete saves.

  • General: Smaller bug fixes.

Head back into St. Seclaire, make some cash, have fun, and remember: whenever officers are nearby, just act completely natural.

Solid news is dropping in two days, on September 17th.

Stay sharp!

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1 / 1 · 100%
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