06/12 (Thu) Update Notice
Greetings, Commanders!
With the arrival of the new commander Genghis Khan, we're introducing a new update featuring the mechanical synergy of dwarves, driven by gears and cogs.
Please check the detailed changes and additions below.
New Commanders: Genghis Khan and Temujin Doombeard
Genghis Khan and Temujin Doombeard are unlocked once you've cleared the Finale with both Humans and Dwarves at least once.
Commander Skills
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Blessing of the White Doe: Draw 2 cards. (Usable once every 2 turns)
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Harsh Training: Deals 1 damage to all allied ranged units on the battlefield and increases their attack speed by 1 stage. No usage limit.
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Lone Survivor: Changes the commander skill to "Tribal Integration". Usable if the commander has taken damage for 3 or more turns.
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Tribal Integration: Changes the commander skill to "Ruler of the World". At the end of your turn, reduces the required mana by the amount of remaining mana.
- Ruler of the World: Removes a random card in your hand from the deck (excluding generated cards). You win the battle.
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Starting Relics
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Tail of the Blue Wolf: When a unit is defeated, a random unit on the battlefield with the same name gains +1 stage attack speed.
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Training Target: All allied ranged units deal +5 damage to moving enemies.
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Post Station Pass: Limits hand size to 8 cards. When your hand is full, recover 3 HP.
Dwarf Experience Improvements
New Dwarf-Only Cards
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Bibi-Beep: Rare, Ranged / Mechanical.
- A cute mechanical unit included in Temujin Doombeard default deck. Take advantage of its high HP as a ranged unit.
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Part Feeder: Rare, Melee / Mechanical. Last Will: Grants its attack power to the nearest allied mechanical unit.
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Hwacha: Heroic, Ranged / Mechanical. 2x Multishot. Frenzy.
- A war machine that attacks faster the longer it fires.
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Will Collector: Legendary, Melee / Infantry. Influence: Gains 1 Protection whenever an allied unit triggers its Last Will.
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Mine Layer YK-51: Mythic, Melee / Mechanical. Periodically plants mines. Last Will: Deploys 10 mines at random locations.
- A new mythic unit for dwarves! Fill the battlefield with mines.
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Dismantle and Rebuild: Heroic, Supply. Destroys all allied mechanical units on the battlefield. Grants +1/+1 to the next mechanical summon card for each destroyed unit.
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Last Words: Rare, Tactic. Triggers the Last Will of all allied units in range.
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Cenotaph Fragment: Rare, Base. All allied units’ Last Wills activate one additional time.
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Miners' Liberation Front: Underground Mine Branch: Heroic, Tactic. Designates a summon tile as an Underground Mine tile. Vanishes after use.
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Underground Mine: Instead of summoning, units are deployed into the mine. After 5 deployments, all stored units are summoned with +10/+10. (Miners only)
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Help the miners rise up after years of oppression for steel extraction!
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You can use Miner, Contract Miner, and Steel Digger.
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Existing Card Changes
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Mechanic: Now repairs not only structures but also mechanical units.
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Steel Ballista: Changed from Structure to Mechanical unit. HP increased from 20 to 35.
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Steel Catapult: Changed from Structure to Mechanical unit.
New Dwarf-Only Relics
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Final Will Chalice: Grants Drunkenness Immunity to allied units with Last Will.
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Split-Horned Helmet: Draw a card each time a Forging effect activates.
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