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Major Update Notice - August 31th (Sat)

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Hello, Commanders!

We’re back with the major updates for August. Check out the new commanders, new boss stages, and other substantial new content!

Additionally, we've made numerous improvements and fixes based on your feedback. For detailed information, please see below.

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New Commander

 

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Zhuge Liang

 

  • The new commander 'Zhuge Liang' joins the battlefield. Dominate with exceptional intellect and the mystical powers of fire and wind.

Skills

  • **Feather Fan ** For one turn, reduce the Move Speed of all enemies on the battlefield, and increase the Move Speed of allies by 1 stage.

  • **Eight Doors Golden Lock Formation ** Unlocks at Commander level 5. Grant a random debuff to all enemy unit on the battlefield.

  • **Million Flaming Arrows ** Unlocks at Commander level 10. Add 3 [Rain of Flaming Arrows] cards to your hand.

Relics

  • ** Declaration of Intent ** At the start of each battle, discard any number of cards from your hand to draw as many as you discarded. (Zhuge Liang only)

  • ** Fire Attack Strategies ** Unlocks at Commander level 3. Aflame no longer extinguishes. (Zhuge Liang only)

  • ** Crouching Dragon Statue** Unlocks at Commander level 7. Whenever you use a Supply card 3 times in a battle, generate a random Base card with a cost of 0. (Zhuge Liang only)

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New Boss Stages

In this major update, we introduce additional boss stages for Chapter 1 and Chapter 2! These will appear randomly alongside existing boss stages. Prove your skills in the new battlegrounds.

Chapter 1. Prelude [Retreat Order]

The fortress that was once yours is now filled with foreign invaders. Eliminate the cowardly 'Sha the Reclusive' and reclaim the fortress!

Chapter 2. Mid-Act

Beneath the pulsating heart of the volcano, witness the true master of the volcano. Survive and triumph against the 'Kindledrake Eldnir'!

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Polishing

  • Added a back button for card removal in the shop.

  • Improved the convenience of the back button in the encyclopedia.

  • Adjusted the size of the commander text on the health bar.

  • Disabled the option to enhance cards when they can no longer be upgraded.

  • Added "rarity" to all relics and stabilized the frequency and experience of relic acquisition.

  • Fixed an issue where players received excessive explosive damage in the "Flamewielder Ilfrit" stage.

  • Most enemy commanders in stages now have "unique lines." See what they have to say!

Balance Changes

  • Changed the effect of 'Ethereal Blessing' enhancement.

  • Updated the effect of the 'Giant Cross' relic to increase unit health by 3 whenever a beneficial effect is granted.

  • Changed the effect of 'Pool of Blood' to reduce the current health of units standing in the puddle to 1.

  • Increased the rarity of 'Yong Yong' from "Legendary" to "Mythic" (will appear less in rewards).

  • Increased the cost of 'Rucksack Rummage' card in both its normal and enhanced states by 1.

  • Increased the cost of 'Mental Onslaught' to 3, which now deals damage to all enemies equal to 4 times the number of tactical cards in hand.

  • Added volatility (disappears if not used) to 'Experimental Spark Catalyst' for stable operation.

  • Reduced the number of units for 'Tribal Chief' to 1.

  • Removed the "Equip Shield" ability from the enemy commander "Title Claimant" and adjusted the commander ability "Weaken" to only apply to "ranged units."

New Cards

  • Healing Spring At the start of each turn, fully restore Health of your units.

  • Blood Price Blood Oath. Gain 2 Mana.

  • Pull Teeth Reduce Attack Damage of Commander by 5. Gain 2 Mana. Draw 3 cards. 

  • Inherit Exhaust 1 random card in your hand. Grant +1/+1 to 1 Summon card in your hand.

  • Scrap Iron Forge Each time a card is exhausted, draw 1 card.

  • Focused Fire Restrict the movement of all ally ranged units on the battlefield for 2 turns. Increase Attack Speed and Attack Range by 2 stages

  • Indigo Archive At the end of your turn, retain 1 card.

  • Mental Onslaught Deal damage to all enemy units equal the number of Tactics cards in your hand.

  • Leave No Trace Grant Stealth to Side Placement units summoned.

  • Sticky Poppet Deals damage equal to the number of exhausted cards to the enemy Commander.

  • War Treatise Use all Tactics cards used during this turn 1 additional time.

User Feedback Adjustments

  • Fixed issues with input not registering when leaving feedback.

  • Corrected problems where some ranged units did not target correctly.

  • Fixed an issue where gold was not reduced when purchasing items in the shop.

  • Fixed an issue where the 'Sadism' card applied instant death effects even when not in hand.

  • Adjusted the "Let Loose!" card of the trebuchet to correspond with each created trebuchet.

  • Fixed an issue where the 'Tavern Keeper' did not grant the 'Regular Customer' card after providing alcohol.

  • Corrected an issue where enhanced 'Steel Catapult' was not summoned correctly.

  • Fixed an issue where the effect of 'Giant Cross' did not distinguish between allies and enemies.

  • Corrected the issue of selecting skills without meeting the level requirements.

  • Fixed an issue where pressing the Esc key during the effect activation of 'Tribal Shaman' would halt game progress.

  • Fixed an issue where 'Great Sword' did not deal damage to 'Barricade'.

  • Corrected an issue where 'Tavern's Line Breaker' charged without consuming alcohol.

  • Fixed an issue where cards other than summon cards could be activated consecutively during draw.

Thank you!

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