Hotfix Notice - Sep 06rd (Fri)
[Bug Fixes]
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Fixed an issue where 'Pull Teeth' was also reducing the attack power of enemy commanders.
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Fixed a problem where the artifact 'Spiked Armor' was not functioning in certain situations.
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Fixed a problem where the artifact 'Scepter' was not functioning in certain situations.
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Fixed an issue where Mana Stone+ was disappearing at the end of the turn.
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Fixed a problem where 'Ghost Knight' was not receiving the effects of the artifact 'Three Lions Flag'
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Fixed an issue where some recipes could not be reused after being canceled.
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Fixed a problem where the mana of cards in hand was not being displayed correctly in certain situations when using the artifact 'Clamp.'
[Balance Changes]
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To address the issue of some stages being too easy, adjustments have been made to the enemy patterns in various stages.
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The effect of 'Harmless Spirit' in Chapter 1 has been changed as follows:
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If it remains in the battlefield until the next turn, it will come into my hand.
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The method for 'Summoning cards' to the hand has changed to the method for 'Cursed cards' (Unplayable, Volatile).
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- Improved the discrepancy between the actual and visible range of some units.
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