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Hotfix Notice - Sep 06rd (Fri)

[Bug Fixes]

  • Fixed an issue where 'Pull Teeth' was also reducing the attack power of enemy commanders.

  • Fixed a problem where the artifact 'Spiked Armor' was not functioning in certain situations.

  • Fixed a problem where the artifact 'Scepter' was not functioning in certain situations.

  • Fixed an issue where Mana Stone+ was disappearing at the end of the turn.

  • Fixed a problem where 'Ghost Knight' was not receiving the effects of the artifact 'Three Lions Flag'

  • Fixed an issue where some recipes could not be reused after being canceled.

  • Fixed a problem where the mana of cards in hand was not being displayed correctly in certain situations when using the artifact 'Clamp.'

[Balance Changes]

  • To address the issue of some stages being too easy, adjustments have been made to the enemy patterns in various stages.

  • The effect of 'Harmless Spirit' in Chapter 1 has been changed as follows:

  • If it remains in the battlefield until the next turn, it will come into my hand.

  • The method for 'Summoning cards' to the hand has changed to the method for 'Cursed cards' (Unplayable, Volatile).

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  • Improved the discrepancy between the actual and visible range of some units.
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