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Меню

Update 9.0 released - featuring new level "Catacombs"

Features

  • Added Catacombs to the official map list (had been temporarily available as a preview earlier)
  • Customize panel now shows all possible items, so you can preview what they look like when equipped. Has a handy 'buy' button if you want to purchase it outright - hint hint :dd_bot:
  • Added separate rebindable 'Catch' button
  • Voting options are rebindable as well
  • Add workshop support for custom localizations - instructions to be added to Workshop guide soon!

Adjustments

  • Added menu button animations (which can be disabled via Options / Misc / Menu Button Animations)
  • Mission for Advanced Kills (Ninja, Long Distance, Backfire, Helicopter, Mid Air Catches, - Flying Squirrel, Dunk, Air Strike, Top Gun, and Duck Hunt) only require 5 KOs instead of 15. The reward decreased from 5 to 4. (Except Mid Air Catches, reward for that went to 3 since they're more reliable to pull off)
  • Combo Kills now only requires 5 kills instead of 10. Reward increased from 2 to 3.
  • Added built-in credits panel
  • Players not alive are greyed out in scoreboard
  • Added 'Ball' tag option to Workshop Files configuration page
  • Host changes if current host ping is 150 (raised threshold from 100)
  • Added subtle pulse to ambient lighting, raised brightness overall (especially when visualizer and/or reflection probes are off)

Fixes

  • Fixed Zombie KO not being counted
  • Fixed bug where activating scoreboard would cause a held jump input to be released
  • Fixed failure to initialize a singleplayer match if you had backed out of the Local Multilpayer menu without going back to the full menu root
  • Fixed appearance of 'negative xp' if you match ended without any kills
  • Fixed AI bots stalling out at times when equipped with Bulldozer powerup
  • Fixed missing reflections on Crescent map
  • Fixed navigation in Arena, causing bots to go back-and-forth before jumping off spawn platforms

Enjoy, and thanks everyone for reporting bugs & sending in feedback - was critical in putting this update together!

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