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Update 8.1 Now Available! 50+ new items, major performance & visual improvements

Update 8.1 is finally out and ready to play!

The biggest addition is more than 50 items, many of which were created by players in the workshop:

This includes a brand new category of cosmetic item: ball reskins!

Additionally a ton of improvements and fixes were made. The game will look better and play more smoothly than ever. Download the update and check out all the changes!

Features

  • Misc option added to enable / disable custom ball skins

  • Added link to official Discord server (Community / Discord Lobby)

  • Added new Misc option: Show Online Chat (on, off, or ‘default only’ like kudos, gg)

  • Players are announced when they join the room

  • Added safe mode & safe preset (all video settings off or as low as possible). Hit spacebar within 2 seconds of main menu launching to activate. Will show ‘Safe Mode Activated”. Good if you’re having technical issues or need to enter photosensitive mode

  • The Kudos key can be used to thank the player who assisted your last KO

  • Audio lowpass filter added to music while in spawn area, to make it seem like you’re standing outside a dance club

Performance Improvements

  • Many changes to ‘pool’ objects like player bots and explosions to reduce any stutter when players explode or respawn

  • Materials are smartly cached, shared, and re-used to increase overall performance

  • Better performance around powerup pickup spawning / collect

  • Fixed physics bug that was reducing effective framerate while moving & looking around, so players at > 120 fps will now have a dramatically smoother experience

  • Networked player movement is now much smoother

  • Dramatically improved performance of Aquarium level

  • Increased network message send rate for smoother movement and less lag for throws and KOs

  • Dodgeball physics are interpolated, meaning their movement is no longer capped at 120 fps and is overall less jumpy

Visual Improvements

  • Improved performance and appearance of ‘stun’ spark gibs

  • Added glowing rim around ball when it’s available to collect / catch

  • Improved ball visibility

  • New bot explode gibs FX

  • Death Spiral updates to match player color

  • Improved LightBike effect

  • Improved BlueFire effect

  • Improved Energy Shot effect

  • Improved box explosion effects

  • Made arena lighting more consistent

  • Default items show an icon in garage panel

Fixes / Adjustments

  • Prevented BBCode from being used in text chat (could be used for spoofing)

  • Removed extreme reflection glare in Reactor

  • Room Info button stays enabled after selecting a room and going back to the match search panel

  • Fixed back button on Workshop Dashboard bringing you to wrong options menu

  • Renamed Mouth category to Face

  • Rearranged customization category list

  • Removed mid-match level up notification

  • Added more AI pathways in Nexus into center pit

  • Default spawn shield duration increased from 3 sec to 4 sec

  • Video Replay quality defaults to ‘Off’ in the Low and Medium presets

  • Photosensitive preset also lowers brightness

  • Video Preset value will only change to ‘custom’ if you change a video setting that is determined by the preset

  • Fixed missing volumetric lights in Trifecta

  • Fixed typo: “Vote Passsed”

  • Rearranged 'Workshop' menu button under new 'Community' button, containing Follow / Forums / Discord link buttons as well

  • Fixed custom songs (from workshop or custom folder) not playing twice - and if your playlist consisted of only custom songs, having it very rapidly switch lighting programs

  • Light animations now work during custom songs

  • Fixed an increasingly CPU-taxing loop from occuring when consecutively playing many custom songs

  • Music player handles ‘all songs disabled’ situation better - doesn’t try to play a new song every udpate. And enabling one song will begin playback again

  • Remoted unused Trophy category from inventory panel

  • Thrown balls have a bit of angular velocity

  • Added more ceiling lights to Nexus

  • Held dodgeballs are always at normal size, even if you have the big ball powerup

  • Stopped Arcade from replace completed missions between levels, which was creating the impression that completed missions weren’t getting completion credit

  • Fixed bug where ending an Arcade match in a level without getting any kills wasn’t giving any credit for Arcade levels completed

  • Renamed ‘Force Drop’ mission to ‘Disarm KO’

  • Arcade boss shows ‘Stunned’ text when stunned

  • Fixed Quick Play matches having blank match settings menu

Читать в Steam ↗

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