9.2 Now available - and Console port coming May 22!
First bit of news is I just released update 9.2:
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Switched to Deferred lighting mode and implemented screen-space reflections
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Antialiasing is now a screen effect, as is required for Deferred lighting
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Improved visual effect of laser lights
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Added new disco lights in Aquarium, Radius, Octagon, and performance of such has been improved
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Fixed balls respawning inside tank in Aquarium if they exited the bounds of the arena
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Fixed issue where Workshop uploads would fail on "updating..."
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Leaderboard upload is now an explicit opt-in, prompt will appear first time you hit "Play" and can be adjusted in Help / Privacy thereafter
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New Privacy menu, with link to Privacy policy
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Fixed opactiy of capture point cylinders
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Added Twitter and Discord button to main lobby menu
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Fixed an issue preventing some controllers from activating on Linux machines
The other big news is that Disco Dodgeball is coming to CONSOLES THIS MAY 22!! I've been working behind-the-scenes over the past year with the wonderful team at Zen Studios to make this happen.
Pre-orders are now up and you can get a launch discount of 20%!
Nintendo Switch: https://www.nintendo.com/games/detail/disco-dodgeball-remix-switch
XBox One: https://www.microsoft.com/en-us/store/p/disco-dodgeball-remix/c2cqf93gdhks
PS4: (no preorder link yet)
:dd_bot:
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