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9.2 Now available - and Console port coming May 22!

First bit of news is I just released update 9.2:

  • Switched to Deferred lighting mode and implemented screen-space reflections

  • Antialiasing is now a screen effect, as is required for Deferred lighting

  • Improved visual effect of laser lights

  • Added new disco lights in Aquarium, Radius, Octagon, and performance of such has been improved

  • Fixed balls respawning inside tank in Aquarium if they exited the bounds of the arena

  • Fixed issue where Workshop uploads would fail on "updating..."

  • Leaderboard upload is now an explicit opt-in, prompt will appear first time you hit "Play" and can be adjusted in Help / Privacy thereafter

  • New Privacy menu, with link to Privacy policy

  • Fixed opactiy of capture point cylinders

  • Added Twitter and Discord button to main lobby menu

  • Fixed an issue preventing some controllers from activating on Linux machines

The other big news is that Disco Dodgeball is coming to CONSOLES THIS MAY 22!! I've been working behind-the-scenes over the past year with the wonderful team at Zen Studios to make this happen.

Pre-orders are now up and you can get a launch discount of 20%!

Nintendo Switch: https://www.nintendo.com/games/detail/disco-dodgeball-remix-switch

XBox One: https://www.microsoft.com/en-us/store/p/disco-dodgeball-remix/c2cqf93gdhks

PS4: (no preorder link yet)

:dd_bot:

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