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Меню

⚓ Patch Log #Version-0.7.0a5

Hello, Stranded Survivours! ⚓

Thanks to your feedback and endless building we've fixed a range of bugs and made major improvements. Don't forget, if you haven't tried it out yourself, you can join the playtest right now.

Take a look at the list below for more information!

  • Fixed decoration, that has no voxels and auto-rotate repositioning with reposition tool

  • Buildings can no longer be repositioned too deep into the water

  • Update certain compute buffers if they are invalid. It might fix some crashes

  • Hide event container if the event has timed out - fixes errors when trying to end an event that has already expired

  • Fix UI bubbles not being affected by UI scale

  • Added maximum building limit distances - fixes crashes and errors when accidentally building kilometers away from the starting area

  • Do not error when trying to paint Citizens

  • Depletables with remaining resources in storage show their resources as output instead of nothing

  • Log data for impossible missing citizen enterable errors

  • Proper background art for policies

  • Add UI channel mixer volume to audio settings

  • Assigned proper audio channels to some audio effects - now volume sliders should affect all sounds

  • Build mode control UI adjustments to fit localized text better

  • Ambience audio now only affects building sounds

  • Also display a physics stress collapse preview of buildings that are being built


Wishlist & Join the Playtest now

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/


Thanks for reading Survivours! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know. Keep building, just don't crumble!


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