Новости ALL WILL FALL
Объявления разработчиков, обновления и обсуждения.
Patch 1.5.3 - Fixes and Improvements
Hello Survivors, Another patch is here with bug fixes, UI changes, optimization, and small gameplay tweaks: Correctly despawn construction effects when clearing them all - fixes construction effects remaining visible a…
Читать и обсудить →Patch 1.5.2 - More Overview Fixes
Hey Survivors, We're got another patch following the overview update, take a look at the changelogs: Silenced the whistleblower Made Tools Production hammering sound quieter Fixed all scenario water heights being bro…
Читать и обсудить →Patch 1.5.1 - Overview hotfixes
Greetings Survivors, Hope you have all been enjoying the comfy overview update so far! We have a small patch today with some fixes: Fixed unused deco being shown in research New hanging decorations can be built on sma…
Читать и обсудить →Patch 1.5.0 - The Comfy Overview Update & 25% Off Sale
Greetings Survivors, All Will Fall is now **25% off** on Steam with a new Overview Update! Citizen Voices Citizens now have different distinct voices while Leisuring, Walking and Sitting Around. Overview Panel Move…
Читать и обсудить →Patch 1.4.2 - Improvements Aplenty!
Hello Survivors, We recently had two patches come in with a variety of improvements and fixes. Take a look at the changelog below: Water receivers now invoke on TickZero instead of initialize - some systems were not y…
Читать и обсудить →1.4.0 Foundations Update & 25% Off Sale!
Hello Survivors, All Will Fall is currently 25% off and we've got an update to share with you! Foundation Rework We are introducing a new *Ground* system which determines the costs of building Foundations. The deeper …
Читать и обсудить →Patch 1.3.4 - QoL & Fixes
Hello Survivors, This week's small update brings you plenty more quality of life and bug fixes! Citizens that leave for expeditions actually come back instead of their imposters Magnet ignores mark priority and affect…
Читать и обсудить →Patch 1.3.3
Hey Survivors, Bringing you another small update with fixes and QoL additions. Changelog:** Fixed boats getting stuck with high priority Gatherables Add ignore mark priority for pushers so they can push things that a…
Читать и обсудить →Patch 1.3.1 & 1.3.2 - Fixes, UI and Balance Update
Hello Survivors! You might've noticed a couple of updates following our major update earlier this week. Version 1.3.1 patch notes:** Check pipe filters for bubble storage path warning - regular storage built next to P…
Читать и обсудить →Rocket Site Update & Daily Deal!
⚓️ Hello Survivors, A new update is here with a brand new scenario, including expedition ships, new buildings, a durability system with floating hazards, and a production chart. All Will Fall is also today's Steam **Dai…
Читать и обсудить →Patch 1.2.4 - Bundle of Fixes
Hello Survivors, Hope you're having a wonderful start of July! Here we are with another big bundle of fixes. Patch log: Show loading indicator after cinematic naturally ends Fixed unpaused buildings not updating thei…
Читать и обсудить →Patch Version 1.2.1 - Hotfix
Hey Survivors, Small update here to follow up on some fixes from this week's content update, here are the notes: Handle Social Groups without leader perks correctly Fixed Citizens getting non-unique persistent IDs Sa…
Читать и обсудить →Update 1.2.0 and 25% Summer Sale Discount!
Greetings Survivors, Happy Steam Summer Sale! We have a content update to share with you in addition to All Will Fall's 25% discount until July 9th! Patch Notes:** New Cybertower , a much-needed stability iteration is ready. 1.0.19 patch notes:** Game won't show the Storage Priority button on the output-only storages (…
Читать и обсудить →Patch 1.0.18 - Massive Polishing and UI improvements
Here's a major patch with tons of bug fixes and polishing. We have implemented UI to set default auto Gather Priority on buildings (you can see a cogwheel icon next to the priority icons). Improved UI for diagnosing issu…
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