Patch Version 1.2.1 - Hotfix
Hey Survivors,
Small update here to follow up on some fixes from this week's content update, here are the notes:
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Handle Social Groups without leader perks correctly
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Fixed Citizens getting non-unique persistent IDs
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Sanitized illegal leader IDs on load
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Canceled remaining support calculations early - this may fix some physics crashes
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Trader now has a proper timer
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No longer select reposition tools through UI
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Fixed Event outcome research progress if research wasn't started
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Correctly handle collapsing buildings that are connected to the city only through non-supporting buildings
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Fixed resource duping while building buildings
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Updated Cybertower scenario preview image
Please, keep reporting bugs via the in-game tool or by posting on our Discord!
PLAY ALL WILL FALL
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