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⚓ Patch Log #Version-0.7.0a15

Hello, Stranded Survivor! ⚓

We've been releasing a lot of updates that address a range of different game elements, improvements, and bugs!

Version-0.7.0a15

  • Allow going underwater with the camera

  • It's now possible to look slightly upward with the camera

  • Add full-screen underwater effect when the camera is below water level

  • Add key modifiers to the deconstruction tool: CTRL - includes connected buildings of the same prefab. Shift - include the whole island of buildings

  • Fix storm particles rendering underwater

  • When using reposition tools, return if other tool was selected - prevents tools from entering a bad state and sometimes hiding objects unintentionally

  • Bubbles fade out when building new buildings

  • Storage priority buttons are enabled for all storage if the tech is there

  • Add -noVideo command line option to disable video players. Might reduce crashes, let us know!

  • Reencoded all video clips to remove warnings - might reduce crashes

  • Simplify multiple meshes to use single materials - improves Paint Tool compatibility and rendering

  • Reduce and optimize polygons on multiple meshes

  • Fixed Paint Tool closing on buildings that the player is unable to build

  • Hide resident drawer setting. Disable occlusion culling by default. Add warning tooltip - should prevent some meshes from being culled incorrectly


Wishlist & Join the Playtest now

https://store.steampowered.com/app/2706020/ALL_WILL_FALL_PhysicsBased_Survival_City_Builder/


Thanks for reading Survivours! Follow ALL WILL FALL: Physics-Based Survival City Builder to stay updated.

Have any feedback for us? Visit our discussion page here or join our Discord server to let us know. Keep building, just don't crumble!


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