Patch 1.0.12 - Fixes Keep Coming on!
Hey, everyone! Our 12th patch is here.
1.0.12 patch notes:
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Fixed buffers behavior when removing buffs they haven't applied before. This fixes Buff Providers that require input of something to work.
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Made several ranged Buff Provider areas centered
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Fixed Citizens not getting automatically unassigned from flooded Event buildings - they won't get stuck there now
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Dirty Citizen state corrected - fixes Drowning bubble not appearing
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Scaled up Chinese, Korean, Japanese, Thai fonts by 15% to increase readability
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Fixed Rain Drain node search using exponentially more memory and crashing in complex setups
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Cleaned up end-goal ship visuals
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Fixed typo in the Tanker event
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More robust checking of remaining outsiders when they want to change groups
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Fixed Concrete Pillar being non gatherable
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HQ can now have different groups assigned.
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Outsiders task from HQ will have only 2 options available.
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Added Outsiders tech to Sandbox for certain buildings
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Fixed "Not Reachable" Gatherable bubble persisting after Gatherable becomes reachable (sounds crazy, we know)
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Fixed incorrect marking Top Priority color reference in tutorial text
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Updated translations (but will do more!)
Please continue to report bugs via the in-game tool or our Discord and bear with us as we’re rolling out the fixes.
PLAY ALL WILL FALL
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