Patch 1.0.15 - Putting People in Line
This patch is only a part of our planned Citizen optimization effort, so there will be more.
1.0.15 patch notes:
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Optimized Citizen movement calculations by parallelizing them. A city with 700 citizens on AMD 5900X at max game speed goes from 17FPS (59ms per frame) to 25FPS (40ms). Per frame, folks.
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Occasionally check if stand-on nodes haven't changed so Citizens stop sitting in water
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The game will keep searching further if Citizen fails to find stand-on nodes nearby
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Unassign workers from buildings in Danger Zone™ if Danger Mode© is activated
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Tweaked turbine colliders - improves their selection
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Don't allow leisure and education in flooded buildings (after many complaints our school have received from the enraged parents)
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More checks to prevent people joining after All Has Fallen
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Pipes now take storage capacity into account
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Fix repositioning buildings over previous positions sometimes crashing the game
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Ignore non constructed buildings during pipe neighbor check - fixes pipes unintentionally interacting with buildings under construction
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Add food to fuel/metal wind turbine/thrift stand sounds
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Increased default max Camera Zoom distance. Add minimum camera zoom-in distance (because turns out nobody wants to do that in the Settings)
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Add Camera movement and rotation smoothing. Add settings to tweak
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Made Camera Drag by View direction the default setting, instead of Horizontal Plane
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Always allow focusing camera with middle click - now if no building is under the mouse pointer, water position will be used. Improve middle click responsiveness
Additional same-day fixes following this patch:
Version-1.0.15f3
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Added continue button when choosing scenarios
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Made Change Leader event more robust
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Fix memory leak in logistics drawing
Version-1.0.15f4
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Notify dirty buildable when buff changes - more responsive buff UI when new buff is applied
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Add ability to pause production buildings
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Make leisure producer dirty after charges are taken from it, so it can continue producing them - fixes some buildings getting stuck and not producing
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Fix crash on Undo
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Fix loading saves getting stuck
As a usual note, please continue reporting bugs via the in-game tool or by posting on our Discord - this helps a lot!
PLAY ALL WILL FALL
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