Oh Deer... Here we go again
We rebuilt Oh Deer from the ground up!
Updated performance, reworked maps, smoother gameplay, improved visuals, and a completely reworked night phase.
LOBBIES & GAMEPLAY
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Increased lobbies from 5 to 10 players: 1 Hunter and up to 9 Deer.
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Increased the default NPC Deer herd from 30 to 100 Deer.
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Reconfigured private match settings.
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Added the ability to choose Hunter or Deer role preference.
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Added voting for the next map.
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Reconfigured random spawning for NPC Deer, player Deer, and mushrooms.
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Removed voice chat. We may bring it back.
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Removed the Landmine and Beartrap game modes while we rethink how game modes fit into Oh Deer.
NIGHTFALL REWORKED
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Completely reworked the night phase.
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Hunters must now survive 40 seconds after losing their sanity to win.
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Removed the cabin escape objective.
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Replaced the Wendigo with a new version that runs on all fours.
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Added a forward lunge in place of the Wendigo’s upward jump.
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Improved night visibility for Wendigos.
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Wendigo screeches now disrupt the Hunter’s flashlight.
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Hunters can now fight back against Wendigos.
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Updated the Deer-to-Wendigo transformation.
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Removed night music.
HUNTER
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Hunters can now peek through the cabin window before the hunt.
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Improved movement and camera feel.
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Updated bow drawing, charging, and holding animations.
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Improved flashlight lighting.
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Added perspective based animation style instead of unified animations
Trail Cam Ability
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Now detects Wendigos.
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Increased detection range.
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Now recharges throughout the match with no use limit.
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Highlights detected players and will outline deer for the Hunter.
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Tracks player Deer in 360 degrees after spotting them.
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Added a new 3D model, animated screen, and first-person animations.
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Trees, rocks, and other objects now block its view.
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Added an on-screen warning when a player Deer is detected.
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The same button now equips and puts away the TrailCam.
DEER
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Fart: Reduced the delay for quicker escapes.
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Munch: No longer slows hunger depletion.
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Deer Sense: Increased Range.
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Updated mushroom interaction prompts and ability icons.
MAPS
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Completely redesigned Gold Field.
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Completely redesigned Crystalized.
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Added detail and improved map flow in Basin, Ruin Valley, Hilltop, and Redwoods.
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Refreshed Birch Isle’s lighting, foliage, river, and scenery.
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Removed bushes from Plateau to account for more NPC Deer.
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Improved collisions around rocks, trees, fences, and rivers.
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Updated map-selection images and previews.
CHARACTERS & VISUALS
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Updated the Hunter model.
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Improved the Deer, bow, arrow, and cabin models.
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Improved textures on the Hunter, bow, arrow, Deer, and mushrooms.
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Updated colors and lighting throughout the game.
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Added a new underwater visual effect.
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Added brand-new Hunter animations.
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Improved player Deer animations.
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Updated the main menu, lobby presentation, and opening video.
UI & SETTINGS
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Added full controller support.
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Added a simpler UI with smooth animations.
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Redesigned Hunter and Deer HUDs.
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Redesigned the settings page with more options.
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Added fully customizable keyboard and controller bindings.
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Added inverted controls.
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Added an on-screen keyboard for controller players on PC when accessing text prompts.
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Added UI specific shortcuts.
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Added in-game notifications for deaths, players joining or leaving, and role preferences.
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Added a player list.
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Added clearer end-of-round screens showing who won.
ACHIEVEMENTS
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Temporarily disabled the following Steam achievements as part of simplifying achievement tracking for the rebuild:
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Caught in Action
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Completely Sane
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Honey, I’m Home
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Mined Your Step
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Mushroom Gobbler
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No Deer Left Behind
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Rack ’Em Up
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Say Cheese
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Shroom Boom
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We know this is disappointing, especially if you’ve been working toward completing the full list. We plan to add more achievements with tracked progress in the near future.
CROSS-PLAY & FRIENDS — WORK IN PROGRESS
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Rebuilt online play around Epic Online Services.
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Added Steam–Epic Games cross-play support for our Epic Games launch.
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Added an in-game friends list.
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Added cross-platform friend requests and invites.
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Added friend codes to help you find players across both stores.
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Added options to copy your friend code and hide it from view.
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Updated party information, leader indicators, and online status displays.
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Rebuilt the public match browser (Will be polished more soon)
***These features are still in development and may have bugs.
PERFORMANCE & BUGFIXES
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Rebuilt game systems for smoother performance.
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Optimized NPC Deer to support the larger herd.
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Improved NPC Deer movement and turning.
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Improved performance when viewing distant scenery.
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Optimized grass, bushes, and trees.
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Fixed music falling out of sync with sanity.
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Updated footsteps, environmental sounds, and ability audio.
Thanks for sticking with us while we put this together. Grab your friends, give the update a try, and let us know what you think!
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