Early Access Update - v0.47
The Emperor and State has now been updated to version 0.47. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.
New Content
- Added the feature to upgrade roads. Counties upgraded to official roads will have -1 mobility consumption.
Improving
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Slightly reduced the probability of officials proposing target tasks during morning court sessions.
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Added functionality to display road levels in each province on the macro map view.
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Slightly increased the effect of the national building "Ding" in boosting governance (effective upon reconstruction).
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Adjusted cultural zone boundaries, expanding the territory of the Maritime Cultural Zone.
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When relocating the capital, 10% of the capital's grain reserves will be transferred to the new capital without any loss, while the remaining 90% will be sent to the nearest granary with the lowest loss.
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Increased the cost of relocating the capital; the cost now also depends on the distance to the new capital.
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Various other minor optimizations and adjustments.
Bug Fixes
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Fixed a bug where expired targets could still be completed after failing.
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Fixed an issue where province names might display incorrectly on the macro map under certain conditions.
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Fixed a bug where the grain reserve popup in the map scene could display incorrectly in some cases.
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Fixed a bug where downgrading buildings via delegation would incur additional unintended costs.
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Fixed various other minor bugs.
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