Early Access Update - v0.55
The Emperor and State has now been updated to version 0.55. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.
New Content
[p align="start"]Release of Event Editor Version 0.7: ● Added event inheritance functionality to the Event Editor, enabling the possibility of multi-event联动. ● Added the ability to trigger events in the palace map via "Event Hint Icons." ● Added options for "Prince" and "Princess" as event characters. ● Expanded the maximum number of characters and implemented the function to inherit characters from parent events. ● Added the ability to assign tasks through events. ● Added filtering conditions such as time, season, and numerical values to event triggers. ● Adjusted and optimized various details of the Event Editor. ● Published a mod containing four sets of continuous events in the Steam Workshop, available for subscription.
Bug Fixes
● Fixed a bug where the AI would deploy troops randomly under certain circumstances. ● Fixed a bug where the ninth Ding could not be unlocked after building eight Dings. ● Fixed a bug where the Ding only increased the ruling power cap by 200. ● Fixed a bug where changes to the Talent and Appearance stats of concubines affected by events were not displayed immediately. ● Fixed a bug where the emperor's portrait would appear as a white square under certain circumstances.
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Optimizations
● Rewrote the AI marching algorithm, changing from the old flash-movement style to gradual movement.
● Optimized the AI army's self-reorganization algorithm, now replenishing troops gradually and in batches.
● Appropriately reduced the probability of bandit outbreaks.
● Various other detail optimizations and adjustments.
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