New Item: Ghost Wall & Movement Sync Improvements & Bug Fixes
Expected update time: October 12, 2026, at 4:00 PM Beijing time (UTC+8).
New Item: Ghost Wall
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Exclusive to the Possessed. Can only be used during the day, targeting any living player, including yourself.
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Starting with the next Crimson Night, each time the ghost appears, the target’s current position becomes the center of a sphere with a 15-meter radius. Crossing the boundary returns the target to that point.
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The curse persists across Crimson Nights until a meeting, the target’s death, or dispelling. Each night’s confinement ends 2 seconds before the transition back to day begins.
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Only one player can be cursed at a time across the match. A successful cast on a new target replaces the previous target. The same target cannot be cursed again while already affected.
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A protective jade talisman can block the cast. A peachwood sword can dispel the curse while confinement is inactive. A successful position swap at night ends only that night’s confinement; the curse remains. A daytime swap does not remove it.
Improvements
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Improved movement speed synchronization for sprinting and injections, addressing cases where acceleration was delayed or movement unexpectedly slowed while Shift remained held.
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Added Ghost Wall instructions to the tutorial and labels for items exclusive to the Possessed.
BUG FIX
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Fixed your character appearing tilted in your own view after entering a meeting while flying in crow form.
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Fixed the death camera remaining in first person after a jumpscare kill, causing severe body-model clipping.
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Added a further fix for cases where your character continued to display the default blue-clothed female appearance in your own view after entering the first match or reconnecting.
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