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Corruption Core Changes & Multiplayer Fixes

Expected update time: October 13, 2026, at 18:00 (Beijing time, UTC+8).

Corruption Core

  • Transfer energy from a Possessed teammate to yourself, up to 100. Excess energy stays with the teammate.

  • The Core is not consumed if a teammate transfer cannot be completed. Its effect on Escapists is unchanged.

Ability Effects & Audio

  • Standardized smoke, whooshes, and effect timing for several Possessed abilities, with consistent distance-based audio rules by day and night.

  • Standardized nighttime human-form audio rules: invisibility potion and sedative sounds are heard only by the user and nearby Possessed players.

  • Restored Ghost Bride hit sounds for nearby players.

Ghost Wall & Ghost Carry

  • Fixed occasional missing return audio for the player affected by Ghost Wall.

  • Fixed other nearby Escapists incorrectly hearing the Ghost Wall return whoosh at night.

  • Successfully starting a transformation removes Ghost Wall from that Possessed player and notifies all Possessed players.

  • Fixed failed returns when carried beyond the Ghost Wall boundary. Its restriction remains active after the carry is interrupted.

  • Fixed Ghost Carry getting stuck on certain steps and near low branches in the Ancient Mansion's training courtyard.

Meetings, Reconnection & Voice Chat

  • Fixed the speaking list and chat box not returning after a School meeting assassination.

  • Fixed missing meeting markers and incorrect personal yellow marker positions after reconnecting.

  • Fixed Escapists seeing each other and the Ghost Bride appearing human after disconnecting by day and reconnecting at night.

  • Fixed lingering wolf voice effects after reconnecting during daytime or a meeting.

  • Fixed lingering distorted voice effects after a self-kill and dead players still hearing private wolf chat.

  • Fixed servants sometimes being unable to hear teammates after inheriting the killer role.

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