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Меню

Version 11

New Content

  • Added new weapon: Lung Puncher.

  • Added new weapon: Kidney Splitter.

  • Added new fate: Sanitar.

  • Added wartime event.

  • Redesigned wartime factory.

  • Added advanced gun parts.

  • Added many new telescreen broadcasts.

  • Updated the memorial to include our latest supporters.

Gameplay Changes & Balance

  • Rewrote karma system.

  • Replaced fate cooldowns with a karma requirement.

  • Reworked ritual pit so that bodies aren't required to be dragged in.

  • Decreased limitation order requirements.

  • Proles can now become Scumbags.

Exploit Fixes

  • Patched speed exploit.

  • Patched interaction exploit.

  • Patched item spawning/despawning exploit.

  • Patched fire rate exploit.

Bug Fixes

  • Fixed spirits' teleport ability.

  • Fixed incinerators not always rewarding liquidators.

  • Fixed neuroconsole texture.

  • Fixed losing inventory when upgrading fates.

Quality of Life Improvements

  • Added telescreen volume setting.

  • Improved admin commands so that players can be targeted via name (fuzzy search), Steam ID, and Civil ID when prefixed with #.

  • Added a padlock icon to passworded servers.

  • Cortex limit detection is now based on FOV.

System & Server Improvements

  • Disabled spirits from communicating.

  • Added DB versioning (outdated databases will be backed up and replaced on server startup).

  • Added credits.

  • Various network optimizations.

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