Version 13a
New Content
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Added a new cosmetic: Hemobottoms.
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Added new Scum Chests to the underground.
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Added a "Sense" status bar to track progress to next anamnecyte.
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Added Combat Juice to Cortex armory.
Improvements
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Adjusted Scumbag filter and Corpsman filter for better visibility and color perception.
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Improved Civil Terminal responsiveness such that credit redemption and tax payment update the balance without requiring a refresh.
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Fixed rare negative ingot bug.
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Fixed item drop rarities. Congrats to those who benefited from it.
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Fixed container items mysteriously disappearing.
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Security improvements.
Gameplay Changes & Balance
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Significantly reduced each fate's cost in anamnecytes.
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Significantly reduced level requirements.
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Taxes are now only calculated when redeeming credits.
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Adjusted credit payouts to deflate the economy.
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Removed proximity detonation from Rot Bomb and increased audible distance.
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Allowed Prole to update to Dealer.
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Lowered storefront gate open height.
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Added kitchen to Industry St. bar.
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Buffed strange lighter.
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Increased hijacker price.
Bug Fixes
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Fixed Rolling Mill always being functional despite not having any power.'
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Fixed inability to renew leases.
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Fixed certain cosmetics using the wrong texture.
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Fixed backdrop.
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Re-enabled slave redemption sequence.
Quality of Life Improvements
- Moved "Heal" interaction to the top of the list.
System & Server Improvements
- Added a spectate command.
Other
- Updated memorial.
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