Optimize functionality and reduce resource usage
Version 0.8.21.0 April 19, 2025
- Added a toggle button in the character selection list to view the character's talent and destiny in a list format.
- Added combat power value display (prepared for achievement system, with no practical effect, only calculates basic attributes, formula to be optimized)
- Return to the Source Technique (Spring Fighting Qi Never Changes) The default target during automatic combat is changed to the lowest life teammate.
- Fixed the issue of abnormal inventory quantity in antique shops and added a repair mechanism.
- Lei Zi's initial profession was changed to Wu Fu.
- Fixed the display of unit names with incorrect usage of numerical units. (The actual value has not changed)
- After the blocking drop effect is enabled, experience/skill points will also be blocked from obtaining animations.
- Added the function of blocking skill effects.
- Optimized animation rules in AFK mode. (Theoretically, the hanging mode now occupies lower resources)
- Redo the refresh mechanism of the backpack during battles to prevent repeated refreshes.
- Fixed the issue of incomplete display of character illustrations.
[color=yellow] The above multiple items are trying to find the reasons for some players' crashes and are currently being resolved! [/color]
[color=yellow] Thank you all for your support! If you like games, remember to give a positive review on Steam to encourage youThank you on your knees[/color]
One more AD: Friends who like to place hang-ups look here, the author's two old games,
https://store.steampowered.com/app/1649730/_/
https://store.steampowered.com/app/2423620/_/
https://store.steampowered.com/bundle/49102/__Author_of_all_games/
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