New cave rooms and misc improvements
Additions in this patch:
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added some more rooms to the limestone caves biome, particularly the upper level where we would sometimes see significant repetition of rooms - this should help with that a lot
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added a toggle in the Spaceship Inventory window to switch between Player, Ship, and Both for basis of sorting
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improved the settling sounds for metal and rock-type materials so they are a lot less repetitive now
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BUGFIX: world map was not opening when you were out-of-range - this is fixed now
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BUGFIX: picking up animals should show the proper localized name now
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BUGFIX: hovered material tooltip now considers the correct flashlight range when deciding whether to appear
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BUGFIX: force refresh of the world map when updating material search
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