More performance improvement! :)
I've been grinding on performance improvements all day and I think the game is now about 20-30 fps improved over where it started this week.
Even running a debug build through Godot it's pretty smooth / at 60 most of the time unless I max the sim area.
And I think there are probably additional improvements I can still make - this bodes pretty well for possible future additions to the simulation...
Other misc:
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BUGFIX: fixed MENU_SETTINGS_LABEL_CONTROLS_ROTATE string that was missing from localization
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BUGFIX: fixed IsBuilt flag (crowbar destructibility) on some variants of placed Heating Element
More coming soon!
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