Various fixes!
Hey everyone, I did a bunch of quick fixes and quality-of-life improvements today:
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BUGFIX: fixed achievements in the full game so they trigger correctly
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BUGFIX: fixed a bug with Cooling Pixels where they could freeze materials next to them in place
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BUGFIX: no longer give achievements when in Creative Mode
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BUGFIX: added a backup condition where if the device profile is corrupted we create a default one instead of hanging
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BUGFIX: air cooling was producing sand sometimes - this was broken reference to liquid oxygen which is now fixed
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BUGFIX: fixed some material rendering issues in the spaceship inventory
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BUGFIX: when the Hammer is building, only make a sound if you had material and building actually occurred
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BUGFIX: in the Spaceship Inventory, only allow pasting non-negative numbers into the field
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BUGFIX: when ending a session and exiting to menu, reset weather
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Quality-of-Life: mute single-drip sounds by default
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Quality-of-Life: put the Solar Panel into the laser pixel set so you don't unlock the set and not have a source of grid power
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Quality-of-Life: when opening the Spaceship Inventory transfer dialog, make sure the cursor is at the end of the existing number in the field
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Quality-of-Life: added phase-of-matter icons to the Spaceship Inventory list
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Quality-of-Life: added phase-of-matter to the hovered pixel tooltip
We'll have some more updates tomorrow before the weekend! See you Friday! :)
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