Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

1.1.1.0

  • Survival defence zone objective system! On regular survival waves General Johnson will now identify an optional defence zone for players to capture / hold out in. The zone provides a horde reduction for each player starting the wave there + passively provides additional scrap while players are within, until the zone is complete/captured.
  • New start areas for existing survival maps! 1 each for both Forest Campground and Industrial Center, a Cave system and Junkyard respectively (providing even more variety to replay-ability of these survival missions)
  • New achievements added related to survival zones
  • fixed an issue where achievement progress was not being counted for common/soldier/zog kills
  • nav fixes / adjustments to various locations in survival maps
  • fixed a god spot on campground house balcony
  • removes scrap spawns from final disciple fight since players often didn't have time to collect them anyway (added this extra scrap to max zone capture allowance)
  • adjusted 1911 flashlight position, so it interferes less with attachments
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения