Новости Codename CURE II
Объявления разработчиков, обновления и обсуждения.
MARK YOUR CALENDARS! Upcoming Update Info + Other News
Hello Operators! On October 27th, we'll be dropping a major update for Codename CURE II, and we're very excited to get it into everyone's hands - It will come with new free content, as well as our first major DLC Expansi…
Читать и обсудить →1.1.2.3
addressed a potential CPU optimisation issue related to shooting/lag compensation, should improve host performance when calculating shots in denser areas of certain levels…
Читать и обсудить →1.1.2.2
fixed an issue where movement or turning wasn't registering as an input for the host player (so could sometimes unexpectedly trigger the automatic take a break even if the host player was moving around) slightly darkened…
Читать и обсудить →1.1.2.1
Increased idle kick time during a mission from 3 minutes to 5 minutes Slightly increased automatic take a break time from 30 seconds to 35 seconds fixed a glitch where hosts returning from take a break would produce misa…
Читать и обсудить →1.1.2.0
Take a Break feature added! During a mission if there is more than one active human, players can now temporarily have a bot take over for them without leaving the session, to help with short periods of being AFK. This ca…
Читать и обсудить →1.1.1.3
attempted to fix a late join issue where the generals dialogue UI would fail to show addressed an oversight in previous safe spot fix…
Читать и обсудить →1.1.1.2
addressed an enemy nav tracking issue whereby if players were underneath a walkable area in a tight spot, enemies wouldn't always navigate to them properly fixed some safe spots on Industrial Center added an extra zone t…
Читать и обсудить →1.1.1.1
addressed some nav/spawn issues in various survival map spots (which occasionally allowed some enemies to spawn in inaccessible areas) fixed some potential god spots in Industrial Center translation updates…
Читать и обсудить →1.1.1.0
Survival defence zone objective system! On regular survival waves General Johnson will now identify an optional defence zone for players to capture / hold out in. The zone provides a horde reduction for each player start…
Читать и обсудить →1.1.0.2
Fixed a host CPU hitching issue related to the enemy spawn system Survival difficulty improvements (particularly for skilled/insane) fixed seed info hud element not showing for survival minor survival map adjustments…
Читать и обсудить →1.1.0.1
Reworked Forest campground house loft area so its a more via spot to hold out in Survival difficulty balance adjustments (buffed spawn rates / slightly nerfed bot accuracy at range) Significant foliage + texture + lighti…
Читать и обсудить →MAJOR UPDATE: Survival Gamemode out NOW! + Many other improvements
Hello, Operators! We've been hard at work developing content for this update, and we're finally ready to get it into everyone's hands! Not only does this update come with a new Gamemode, but it also comes with a whole su…
Читать и обсудить →1.1.0.0
New gamemode 'Survival'! featuring wave based combat of increasing difficulty, including boss and special 'rush' hordes 2 new regions/maps for the new mode "Industrial Center" and "Forest Campground", both featuring proc…
Читать и обсудить →1.0.1.5
fixed an oversight which meant levels generated small cap 'areas' more often than they should have (this should help improve play area size + variety) some material adjustments including a performance improvement to zomb…
Читать и обсудить →1.0.1.4
re-worked APC to be less network dependant for movement, which should reduce de-sync issues (occasionally resulting in it crashing into obstacles) slightly adjusted APC escape paths on rust belt industrial added a 'Borde…
Читать и обсудить →1.0.1.3
Fixed various potential out of bounds / soft lock areas improved file integrity versioning system, particularly for detecting modded content, allowing discovery / network connections between clients and hosts only with m…
Читать и обсудить →Translation updates
Polish Translation added! courtesy of: Hubert Kaczor / Okkg Korean Translation added! courtesy of: indie.io updates to some existing translations…
Читать и обсудить →1.0.1.2
added 50 reserve ammo to the MG249 (to help viability if support isn't being attentive) overhauled flashlight lighting to improve brightness / visibility adjusted most light sources to improve shadow performance fixed an…
Читать и обсудить →1.0.1.1
enhancements to player and zombie textures to improve both visuals and performance downed notification now removes itself from chat after 20secs (so they don't stack confusingly for later downed events) fixed a rare cras…
Читать и обсудить →CONTENT UPDATE - 6 Guns, Weapon Stats, lighting updates, and more!
We've been hard at work developing all sorts of content for all of you - A new gamemode is currently in development (Survival fans will be very happy), but we didn't want to leave you all empty handed for too long, so he…
Читать и обсудить →