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Hotfixes for v0.34 Released

Greetings everyone,

We’ve released several hotfixes to tackle a number of reported issues with version 0.34. See all the details in the changelog below:


[h1=v0.34.2]v0.34.2

(December/17, 2024)

[[h2=0342vehicles]Vehicles

](#0342vehicles)

  • Autobello Stambecco

    • Fixed conflicting beacon light colors when different colored beacons were equipped at the same time
  • Bruckell Nine

    • Added front hotrod license plate

    • Fixed an issue with 3.27 diff ratio not being a 3.27 diff ratio

    • Fixed painted front shocks not being painted

    • Fixed several configurations having wrong traffic roles

    • Fixed right base pickup turn signal not working correctly

    • Tweaked strength of roof rack, luggage rack, and cargo box load

  • ETK 800-Series

    • Fixed a mesh issue on sedan widebody doors

    • Fixed the Rollcage clipping the headliner

  • Gavril MD-Series

    • Fixed floating police light bar
  • Gavril T-Series

    • Fixed air suspension not working
  • Gavril Roamer

    • Fixed grille flashers not working
  • Ibishu BX-Series

    • Fixed a mapping issue on tube front frames
  • Common

    • Fixed broken Alder Vulcan wheels

    • Minor consistency improvements in several info.json files

  • Simplified Traffic Vehicles

    • Fixed several configs using incorrect horns

[[h2=0342levels]Levels

](#0342levels)

  • West Coast, USA

    • Fixed many terrain spikes along the central freeway

    • Rebuilt exit/merge ramp near Belasco City Garage - improved visibility and drivability around the corner

    • Rebuilt exit ramp at West end of the highway - improved visibility and drivability around the corner

    • Adjusted AI paths to better follow freeway

    • Fixed and updated duplicated materials

    • Adjusted audio filtering near tunnel exit, it no longer bleeds into the side road beside the tunnel

    • Various forest and decal road tweaks and cleanup

[[h2=0342user-interface]User Interface

](#0342user-interface)

  • Improved Main Menu scaling on small screens

  • Vehicle Configurator

    • Improved the layout in the parts tree, now it’s more compact

    • Adjusted colors and transparency

    • Fixed the case when multiple dropdowns can be opened simultaneously

    • More settings are now shown in popover, with a saved state for selected preferences

    • Updated the options section for better responsiveness with different translations

    • Improved the gamepad support

  • Added an option to limit input field’s decimals (used in Drag Race bracket mode)

  • Fixed some rally bindings being shown too high in the Controls menu

  • Tweaked message and fixed broken link shown on the repository menu when failing to connect to the Mod Repository

[[h2=0342gameplay]Gameplay

](#0342gameplay)

  • Fixed being able to use teleport to camera [F7] action during drift missions

  • Fixed bus stop assets clipping in Gridmap V2 drift missions

  • Drag Race AI opponents will now use 100% throttle (was some 98% before)

[[h2=0342early-preview-career-mode]Early Preview: Career Mode

](#0342early-preview-career-mode)

  • Fixed an issue where the vehicle would stay partly damaged when restarting a mission

  • Added a year range “1975-1987” to the Travel Trailer for minor Career Mode improvement

[[h2=0342virtual-reality]Virtual Reality

](#0342virtual-reality)

  • Improved support under Monado runtime on Linux

[h1=v0.34.1]v0.34.1

(December/12, 2024)

[[h2=0341vehicles]Vehicles

](#0341vehicles)

  • Bruckell Nine

    • Fixed right taillight turn signal wiring not working on some bodies

    • Fixed roof tack cargo load box being under the car

    • Fixed missing license plate slot on roadster body

    • Removed window trim option from chopped pickup as it doesn't work

    • Improved names for painted suspension components to make career parts menu less confusing

    • Fixed several typos

    • Adjusted range of flathead v8 rev limiter

    • Lakebed Jalopy: changed final drive ratios

    • Fixed incorrect production years

    • Fixed ignition system being removeable on I4 engine

  • ETK I-Series

    • Fixed broken headlights

    • Fixed wrong colors of police flasher flares

  • ETK 800-Series

    • Fixed positions of light bar accessories
  • Soliad Wendover

    • Fixed deformation on spawn
  • Simplified Traffic Vehicles

    • Fixed inverted normals on ETK 800 wagon interior

[[h2=0341levels]Levels

](#0341levels)

  • East Coast, USA

    • Fixed floating trees in the east
  • West Coast, USA

    • Fixed traffic spawning in track/drag area

[[h2=0341gameplay]Gameplay

](#0341gameplay)

  • Drag Race

    • Fixed dial times not being set properly for bracket racing

    • Fixed an edge-case for the bracket race win condition

    • Fixed vehicles sometimes spawning the wrong way around before the race

    • Added the dial time info to the timeslip

    • Fixed the timeslip history screen not working when nothing has been recorded yet

  • Experimental early preview of (https://www.beamng.com/threads/101627/)

    • Fixed an issue with rally pacenotes sometimes displaying a corner icon in straight segments that contain any warning

    • Improved rally pacenotes in SS Fastello-Norte and SS Howler Pass

    • Fixed an issue with rally pacenotes sometimes missing for users who had previously customized their UI apps while using the AI Pacenotes mod

[[h2=0341user-interface]User Interface

](#0341user-interface)

  • Fixed issue where closing the mirror adjustment menu would always lead to the tuning menu, even in career

  • Fixed cargo box weights not showing up in the tuning menu

[[h2=0341input-force-feedback]Input & Force Feedback

](#0341input-force-feedback)

  • Fixed the Recovery key [Insert] not working from some menus, such as Parts selector, Career tutorial and others

  • Fixed vehicle specific actions and common vehicle actions triggering from the same button press

  • Fixed an issue where the map could activate the seat adjustment on exit

[[h2=0341ai-traffic]AI & Traffic

](#0341ai-traffic)

  • Fixed the awareness of traffic cars that are on two roads of different heights

  • Fixed spawning traffic after playing a replay file from main menu

  • Fixed flickering of AI vehicles during replay

[[h2=0341game-engine]Game Engine

](#0341game-engine)

  • Fixed a crash when game runs without GPU driver for Vulkan

  • Fixed missing logs when certain errors lead to a program shutdown

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