Third hotfix for 0.15
Third round of fixes and improvements.
Bugfixes
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Fixed crash when rendering shapes with invalid details numbers
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Fixed initial window size of scriptAIManager
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Fixed autobello thumbnails
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Fixed custom groundmodel not being loaded
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Fixed Some utility function using default userpath instead of actual defined userpath (may have fixed issues inside the torque3D editor)
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Launcher: Fixed open dialog failing to open on some specific configuration
An up to date list of known issues can be found in the dedicated Feedback & Bug Reporting Thread here. Instructions on how to update the game here.
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