Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Release update 97 - Improving controller support, targeting lasers and bugfixes.

Another update fixing several bugs, adding two new parts and improving controller support.

Changes:

  • Much improved controller support: duplicate mappings removed, and default mapping now works well both in editor and flight.
  • Can now map multiple controls to a single action.
  • Camera panning is by default now mapped to both WASD and arrows.
  • Resetting to default can now be done separately for controllers and keyboard/mouse.
  • Re-integrated Steam Input API with built-in support as fallback. This should allow me to support the max number of devices and controls.
  • Slight improvement of loading times (ship preview images are only regenerated when needed).
  • Added targeting lasers, that do no damage but have configurable range (decorative).
  • The Emperor got targeting lasers for its artillery.
  • Added physics stability help item.

Bugfixes:

  • In the ship editor, larger parts would have a larger margin of error when detecting overlap with other parts. Editing is a bit more tight now.
  • Forward/back and strafing thrust was applied as a discrete (full or off) value instead of analog. Both controller and AI movement is improved as a result of this fix.
  • AI self-destruct timer would affect player-controlled ships.
  • On-screen keyboard would not open on Steam Deck.
  • Drop settings were not copied with design.
  • "Extra" part blueprints could leak into faction unlock tree.
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения