Новости eXoSpace Combat Engineer
Объявления разработчиков, обновления и обсуждения.
Release hotfix 98
This fixes two issues in the last update: The default UI scaling was off on high density screens. A controller could not activate buttons in combat screen in some cases.…
Читать и обсудить →Release update 97 - Improving controller support, targeting lasers and bugfixes.
Another update fixing several bugs, adding two new parts and improving controller support. Changes:** Much improved controller support: duplicate mappings removed, and default mapping now works well both in editor and f…
Читать и обсудить →Update 96 - Bugfixes & VSync toggle
Changes:** Added vsync toggle in settings. The game now pauses and drops input when Steam Overlay is active. Added configurable zoom controls. Added configurable camera panning controls. Drag-selection os no longer activ…
Читать и обсудить →Update 95 - Steam Deck & Native Linux Support!
This one took longer than expected, because I wanted to properly fix Steam Deck support. This involved creating a **native Linux build**, replacing Steam Input by built-in controller support (also to enable controllers o…
Читать и обсудить →Release Week
Hi hunters, release week is ending soon, and I want to take a moment to tell you what I am working on for the coming time. But first, I'm really happy and grateful with how the release went! The game is currently at 88…
Читать и обсудить →Release 93 - Small patch
Changes:** Added a save game backup systems. On load the save game directory is zipped and backed up. Up to 5 backups are stored. You can open the backup folder via a button in the save slot screen. This is only intended…
Читать и обсудить →Release 92 - Small patch
Another day, another small patch. Please note: the **mercenaries panel was moved to a button in the top-right**, since I kept getting reports of the panel being impossible to open. Also, hangars got cheaper, to make …
Читать и обсудить →Release 90 - Small patch
This patch fixes a bunch of bugs that were reported after launch. For now I'm focusing on stability and bugfixing. Changes:** The log file(s) of the previous run are now preserved, to help in debugging. Bugfixes:** Cou…
Читать и обсудить →Release 89 - Hotfix
A small hotfix for some bug reports: The logfiles for the previous run are now preserved. Bugfix: over-eager stall detection caused a restart when rendering a frame took too long. Bugfix: crash report on shutdown caused …
Читать и обсудить →eXoSpace Releases to 1.0 with the Wild Waste Update!
The 1.0 release update is here!** After pretty much exactly one year of Early Access, eXoSpace Combat Engineer now officially launches into full release. I worked on this game as a solo developer from home for two years …
Читать и обсудить →Release 77 - Small Patch
Bugfix: Moving the ship with the controller did sometimes not work.…
Читать и обсудить →eXoSpace Combat Engineer 1.0 officially launches on September 22!
After a full year in Early Access with many updates, eXoSpace Combat Engineer is ready for full release! Full release means that I'm confident enough that the game deserves its "1.0" label. With lots of improvements to …
Читать и обсудить →Hangars are coming to eXoSpace Combat Engineer
Design your own drone, turret or missile in eXoSpace Combat Engineer! Hangars are now in development and will be coming in the next update!…
Читать и обсудить →Release 76 - Small Patch: Camera changes, bugfixes
This patch brings a change to the default camera behavior to avoid nausea in some players: it no longer moves with the aim of the ship. The old behavior can be re-enabled in the settings. In addition there's bugfixes, s…
Читать и обсудить →Release 75 - Small Patch
Changes:** Reduced Salvo-3 launcher range from 6000 to 5000. Missiles now target ships up to 125% of their actual range. Made ships brighter while jumping. Updated audio library to hopefully fix some issues. Added some d…
Читать и обсудить →Welcome to the Persistence Update!
After months of hard work and hundreds of sizeable code commits, the most-requested feature for *eXoSpace Combat Engineer* is finally here: **continuous progression!** This major overhaul to the Bounty Hunt mode lets you…
Читать и обсудить →Release 72 - Small Patch
Release build 72 is now available with several smaller fixes: Spray Specialist crew member inaccuracy effect reduced a little. Negative crew effects (e.g. reduced accuracy) are now colored red. Reduced excessive pushb…
Читать и обсудить →Galactic Arena Update Available!
**Galactic Arena Update & Spring Sale** This update brings a brand-new game mode: the **Galactic Arena**. In the Arena, you can find new challenges for both your ship design and your piloting skills. Even better, you ca…
Читать и обсудить →Release 70 - Small Patch
A small patch for fixing the configuration tool, used for setting the rendering backend. This would not work properly if the Windows UI scaling was changed. Bugfixes:** Launcher configuration options would disappear wh…
Читать и обсудить →Release 69 - Small Patch
This patch brings a major improvement to ship rendering when zoomed out. More precisely, it fixes a long-standing graphical issue that I hadn’t been able to resolve until now: when zoomed out, ship parts appeared "pixela…
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