Новости Glitchspace
Объявления разработчиков, обновления и обсуждения.
Alpha 2.1 Update
Hello everyone! We're excited to announce another update this week; **Alpha 2.1!** The most noticeable change with this update would be the addition of Sandbox 2.0; an updated version of the Legacy Sandbox (don't worr…
Читать и обсудить →Alpha 2.1 Update
Hello everyone! We're excited to announce another update this week; **Alpha 2.1!** The most noticeable change with this update would be the addition of Sandbox 2.0; an updated version of the Legacy Sandbox (don't worr…
Читать и обсудить →Alpha 2.0 Hotfixes
Hello everyone! We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...) Fixed issue with all of the geometry being displaced in the final area of level 3 Fixed crashes …
Читать и обсудить →Alpha 2.0 Hotfixes
Hello everyone! We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...) Fixed issue with all of the geometry being displaced in the final area of level 3 Fixed crashes …
Читать и обсудить →Alpha 2.0 Released
Yep so it finally happened. We updated Glitchspace. And the game now requires your input and bad puns: Here's the change log: Everything has changed End of Change Log. Any issues, bugs we missed, fe…
Читать и обсудить →Alpha 2.0 Released
Yep so it finally happened. We updated Glitchspace. And the game now requires your input and bad puns: Here's the change log: Everything has changed End of Change Log. Any issues, bugs we missed, fe…
Читать и обсудить →Alpha 2.0 Complete
So we've been pretty quiet for the past several weeks but... Alpha 2.0 is now gold :)…
Читать и обсудить →Alpha 2.0 Complete
So we've been pretty quiet for the past several weeks but... Alpha 2.0 is now gold :)…
Читать и обсудить →Dev Blog 22 - Front End Menu
Available here Hello all, it's me Mus and it's my turn. I have been a very busy body.....I think. In the last couple of weeks, I've worked on designing and concepting the Front End Menu for the game. It's someth…
Читать и обсудить →Dev Blog 22 - Front End Menu
Available here Hello all, it's me Mus and it's my turn. I have been a very busy body.....I think. In the last couple of weeks, I've worked on designing and concepting the Front End Menu for the game. It's someth…
Читать и обсудить →Dev Blog 21 - Finishing Touches
Available here Hi Guys, Graham here! Whilst the others in the office are working non stop to get everything ready for the Alpha 2.0's release, I have been tasked with writing this week's blog post! (To my left, Gaz…
Читать и обсудить →Dev Blog 21 - Finishing Touches
Available here Hi Guys, Graham here! Whilst the others in the office are working non stop to get everything ready for the Alpha 2.0's release, I have been tasked with writing this week's blog post! (To my left, Gaz…
Читать и обсудить →Dev Blog 20 - Branding
Available here The day is fast approaching where we reveal to you what we've worked so hard to achieve over the past 7/8 months or so! We've rebuilt the game from the bottom up based on feedback from you and we're ner…
Читать и обсудить →Dev Blog 20 - Branding
Available here The day is fast approaching where we reveal to you what we've worked so hard to achieve over the past 7/8 months or so! We've rebuilt the game from the bottom up based on feedback from you and we're ner…
Читать и обсудить →Dev Blog 19 -
Available here Hey folks! Kayleigh here! I thought I'd give you lovely people a wee sneak peek at some of the aesthetic work I've been doing for 2.0. I hope you folk like lots of pictures and screenshots pictures, …
Читать и обсудить →Dev Blog 19 -
Available here Hey folks! Kayleigh here! I thought I'd give you lovely people a wee sneak peek at some of the aesthetic work I've been doing for 2.0. I hope you folk like lots of pictures and screenshots pictures, …
Читать и обсудить →Dev Blog 18 - Environmental Themes
Available here Hi Guys, Graham here. I've been part of the Space Budgie team now for just under one month and what a crazy month its been! Getting up to speed with a product mid development can be an exhausting tas…
Читать и обсудить →Dev Blog 18 - Environmental Themes
Available here Hi Guys, Graham here. I've been part of the Space Budgie team now for just under one month and what a crazy month its been! Getting up to speed with a product mid development can be an exhausting tas…
Читать и обсудить →Dev Blog 17 - What the
Available here Hello All, I will keep this short, as sometimes I can ramble on and it is all very busy here. I've been trying to figure out a few different things, from the level aesthetics for Collisions, to UI Desi…
Читать и обсудить →Dev Blog 17 - What the
Available here Hello All, I will keep this short, as sometimes I can ramble on and it is all very busy here. I've been trying to figure out a few different things, from the level aesthetics for Collisions, to UI Desi…
Читать и обсудить →