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Игры по онлайну и скины по объёму продаж

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Patch 7.8

Balance Updates:

  • Dark Matter Bomb: Radius reduced from 160px to 100px (same as its cutout radius) but will always hit max damage within that radius
  • Gravity Pulse: Will not damage the caster (will still apply gravity if hit)
  • Wormhole: Available turn 1 and MACAIR can go through it (while also not applying gravity)
  • Ice Bomb: Maximum damage reduced from 250 to 225 but made available on turn 4
  • Prickly Barrier: Lasts 5 turns but only does 25 damage + Will also not damage teammates
  • Full Fire Elemental: Damage is no longer capped to level 4 (Explosion Radius still is)
  • Ocean's Fury: No longer has reduced damage/terrain destruction after the first cast
  • Full Seas: Your water shield will not be depleted by damage unless you are in a tower or actively standing on the water
  • Monolith is 17px smaller in height so that its easier to traverse
  • Sand will not damage your own structures
  • Sands of Time: Available turn 1
  • Bucket of Sand: Horizontal spread has been reduced
  • Sandbag: will not heal any tower except Sand Castle (will only reset the cd but will be the same health it was left at)
  • Sandstorm: Will only do 25 damage on its initial cast and then 100 damage on the next turn
  • Flight: Available turn 1

Bug Fixes:

  • Acorn when you have enabled
  • Damage to riders when the mount dies works again
  • Sand being able to go through terrain
  • Death Messages for Sphinx reflected damage and retribution
  • Sand of Time is handled server side and only sent to clients when it needs to be
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