Patch 8.8
Additions:
- 3 cosmetic outfit pieces
Balance Updates:
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Consume Soul gets reduced per dispelable active on the caster and its now a ball spell instead of targeted
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Catacombs of the Dead is rechargeable
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Passages Ways can only be cast while in Catacombs of the Dead
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Curse of Haute applies to every minion - minions that cannot turn undead create a spectral tomestone instead
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Commander of Undeaths' Cleave does extra attacks for each allied spectral tombstone instead of each kill - also has Death's Passageways
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Spectral Tombstones last for 10 turns
Bug fixes:
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Redo when used by a full cogs player will properly disable it from being used by them again (opponent use to be able to use redo and it affect them as well)
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Descriptions updated for: Redo, Summon Boar
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Retribution will not ignore the sand damage cap
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Sandy Shores removes glyphs when it creates terrain on them
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A minion who is zombified while mind controlled will not go back to its original owner
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Herd Mentality will pause the timer like other non-turn ending spells
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Fixed some issues with Grove/Pyramid collision
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Monolith/Pyramid upgraded health will reflect their current Sands familiar level
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Comet does up to 500 damage, as it states and once did (Each projectile creates 5 snow instead of 3)
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Removed stray pixels from Sacrificial Altar
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Stone familiar tower reduction checks for subsequent casts, as stated in the description
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Gift of Giving is now available as a custom aramaddon and can also be obtained from presents
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Monolith orbs will not heal a minion at 0 health
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Defned typo
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Minions will still receive water walking if you have the seas familiar active but no water shield
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Monolith can fit next to the border
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Damage calculations for a moving character will be based off their current location instead of the frame before
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Teleporting from the water without a gate active should immediately update your health
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Ivan the Frost Giant is back
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Duplicated Apparition's do not have access to the entire spellbook (if applicable)
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Tree is not drainable for more health then it currently has
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Clipping flying minions into other entities should be harder to be used to trap them
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