As 2024 comes to a close, another patch, with a ton of fixes, polish and fixes!
V1.02a
This patch has focused on Performance (as I've been playing it loads on my Steamdeck), Polish and Progression.
Having played the game a bunch, I've decided to soup up a bunch of XP rewards; difficulty multipliers now apply to more XP sources, and the XP rewards for completing a level are now significantly higher!
-
- Mana Gen bonus now shown on Character UI
-
- Bonus Collected Dust now shown
-
- Improved performance of skin select on SteamDeck
-
- Poison cloud tweaked down
-
- Improve shiny mob reflection probe performance
-
- Collectables now disable rendering when offscreen for more performance
-
- Massively optimised shadows of gnomes
-
- Cleared up a ton of unused models in the game to improve performance
-
- Reduced thickness of some smoke, so you can see where you're going a bit better!
-
- Bonus Mana Gen now shown under stats
-
- Pets now target your last-hit location, as opposed to firing straight past it
-
- Toned down a number of impact effects, so it's easier to see what's goin gon when you have a massive army
-
- Gnomes now disable rendering when offscreen for more performance
-
- Mobs now disable rendering when offscreen for more performance
-
- Knight pet no longer fires Dog Barks
-
- Walking pets no longer fire under the ground
-
- Bonus XP at level end from remaining Gnome Army is now scaled by the quality of the Gnomes you had (upto 600% for Special Gnomes)
-
- End of level Bonus XP now correctly shows and obeys boosts from gear
-
- XP Drops now obey extra XP from gear and display it
-
- Player Mana Regen now gets a boost every 20 levels spent on it
-
- Gnome Resurrection Skill now has a boost every 20 levels spent on it
-
- Gnome Speed now has a boost every 20 levels spent on it
-
- Gnome Damage now has a boost every 20 levels spent on it
-
- Gnome Health now has a boost every 20 levels spent on it
-
- Remaining Cash and Dust bonus XP now correctly respects difficulty
-
- Fixed a long-standing issue with AutoGnomes and StoryGnomes
-
- Improved some readability of stat upgrading UI
-
- Improved readout of Mana Regen and Gnome Damage boost from gear
-
- Implemented browsing of currently equipped gear. It's not perfect, but it's a vast improvement over 'not being able to do this at all'
-
- Rare, Epic and Legendary chests are now shown at level end if you missed them
-
- Reworked Player Health calculations to take into account level + gear better
-
- Massively improved Gnome Health and Player Health stats on Gear
-
- Healers will overheal much less now
-
- Mages will over-rejuv much less now
-
- UI Readout now shows a more accurate average Gnome Health
-
- Fixed issue where Mages would waste their mana over-juving you, due to a lack of clamp
-
- Fixed issue where Healers would waste their mana over-healing you, due to a lack of clamp
-
- Capped stat upload rate to Steam.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.