Defender Updates
Bug Fixes
- Units should no longer hard lock onto a target and run to their death. They will now give up after .75 seconds of not being in range.
Balance
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Defenders move speed increased from 30 -> 40
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Defender armor increased from 3 -> 5
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Defender attacks per second increased from .33 to .5
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Defender damage increased from 5 -> 8
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Defenders (builders required to spawn) reduced from 10 -> 7
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Defenders now cost 3 swarm capacity
New
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Evolution - Faster Defenders
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Evolution - Defender Splash Attack
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Defender attack sound effect
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