Bugs bugs bugs
Hello everyone. there are many small updates all bundled together in this post. I am working on fixing critical bugs and balance issues atm.
Updates
Did a balance pass on world 2 map 1 Did a balance pass on world 2 map 2 Reduced Flamer armor from 5 -> 4 Increased the splash range of defenders from 30 -> 40 Capped fps to 120. Added in spore artillery descriptions.
Bugs
Fixed a bug where the defender was using the wrong particle effect when splash was upgraded. Fixed a bug with the evolution chamber where some evos were not wanting to unevolve. Fixed particles spawning at world 0,0 Maybe I fixed a crash with particle effects? Fixed a bug with the evo chamber not counting well. fixed a pathing bug that would lets buggos run outside the map. Fixed a bug where deleting a spore turret would still spawn spitters. Fixed a bug where those spitters spawned by the deleted turrets were immortal. This causes so many down stream issues. Fixed a bug where spore artillery spawning swarmers would mess with enemy target finding
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