Новости Ways of Alchemy
Объявления разработчиков, обновления и обсуждения.
Text Fixes & Balance Update — 1.0.1.2882025
Today's update focuses on text improvements and balance adjustments. **Text & UI Fixes:** **Plant and seed description corrections** – fixed incorrect planting requirements in various descriptions. **Minor UI improvem…
Читать и обсудить →Fertilizer Rework & Bug Fixes - 1.0.1.2782025
We’ve been polishing the game further, fixing bugs and making systems more transparent: **Font size adjustment** – You can now change the in-game font size from the menu. (Feature was actually shipped in the previous up…
Читать и обсудить →UI & Balance Improvements – 1.0.1.2682025
Today, we've prepared another batch of improvements to make your alchemical practice more convenient and profitable. UI Fixes: **Improved information windows** – properties no longer overlap when there are many of them…
Читать и обсудить →Hotfix - 1.0.1.2582025_1851_DQYM
Another Quick Hotfix!** **Backup button fix:** Now correctly resets the game variables.…
Читать и обсудить →Hotfix - 1.0.1.2482025_1747_EEFK
Just a Quick Hotfix!** **First-Level Transmutation Circle fix:** Fixed an issue that caused the first-level transmutation circle to be non-functional.…
Читать и обсудить →Automation Boost & QoL Improvements - 1.0.1.2482025
We've been busy fixing the rough edges from our launch. This patch tackles grind issues and some nasty bugs: **All spirits and homunculi were deemed insufficiently diligent and underwent the Thousand Hands transformatio…
Читать и обсудить →Balance & Bug Fixes - 1.0.1.2482025
We've been busy fixing the rough edges from our rushed launch. This patch tackles the biggest grind issues and some nasty bugs that were breaking saves. Balance Changes:** **Gathering just got easier!** All rare plant…
Читать и обсудить →Better Readability Hotfix - 1.0.1.2382025_1203
Greetings, Alchemists! We're back with another round of fixes and improvements based on your excellent feedback. Here’s what’s included in this update: Improved Text Readability: We have significantly increased the fo…
Читать и обсудить →Hotfix 1.0.1.2282025_1459
Greetings, Alchemists! We've just released a small hotfix to address a couple of issues that you've helped us identify. Your feedback is incredibly valuable as we continue to refine and improve the world of Ways of Alch…
Читать и обсудить →Ways of Alchemy: Now Available on Steam!
Ways of Alchemy, our medieval card game and alchemist simulator, is now available on Steam! Turn weeds into deadly poison and build your alchemical empire while outwitting the Inquisition. Start with a humble shack and …
Читать и обсудить →Ways of Alchemy is coming August 22!
We’re happy to announce that Ways of Alchemy launches on PC (Windows) and Steam Deck on **August 22, 2025**. Prepare your cauldrons! Five Times The Content The full game will have, on average, five times more content t…
Читать и обсудить →Devlog #7: Ways of Alchemy’s Worldbuilding: A Tour Through Brettonia and Beyond
Hi again, we’re back! In this devlog, we will be talking about some of the worldbuilding aspects of our game, about the world at large and its fantastical creatures and the people that inhabit it. 🚀**The demo** **was r…
Читать и обсудить →Demo Update: New NPC, Reworked Hunger System and Quality of Life Improvements
Hi everyone! We're back with the first major update for the Ways of Alchemy demo. This time, we're bringing you a new NPC, a completely reworked hunger system and plenty of improvements based on your feedback. 🚀 **The …
Читать и обсудить →Devlog #6: In-Game Economy And The Price of Trade Reputation
Hi everyone! We’re back with the sixth devlog for Ways of Alchemy. This time, we’re talking about a serious, complex topic of in-game economy, plus discussing the trading reputation and how it affects the gameplay. 🚀 …
Читать и обсудить →Devlog #5: Inquisitor, Tax Collector and Reputation System
Welcome to the fifth devlog of Ways of Alchemy! This time, we are talking about the in-game friction points – Inquisition and Tax inspection. As the old saying goes, no one cares more about your well-being than the peopl…
Читать и обсудить →Devlog #4: Adventures, Preparations & Risks
Hi, and welcome to the fourth devlog! Today’s topic is Adventures: we talk about expanding our world’s borders with simple names of the places and how thoughtful preparation, along with a properly picked potion, helps yo…
Читать и обсудить →Devlog #3: Survival Mechanics
Hello everyone! We’re back with our third devlog, in which we are going to speak about Ways of Alchemy’s survival mechanics and how we figured out how to make it more interesting during the development. [Bear in mind th…
Читать и обсудить →Steam Next Fest Results: Your Feedback & Suggestions
Alchemists, a week ago, Steam Next Fest, for which we released our new demo, was finished. Now, we’d like to share its results with you. But first, we'd like to remind you that the demo remains accessible until March 31,…
Читать и обсудить →Dev Diary #2: Recipes vs. Experiments
Hi everyone! We’re back with our second devlog where we’ll talk about one of Ways of Alchemy’s core mechanics — potion-brewing! But first, a quick heads up: **we…
Читать и обсудить →Hotfix for Ways of Alchemy Demo
Hello Alchemists! We're excited to bring you a small but important update to the Ways of Alchemy demo. This patch addresses a few key issues and makes some quality-of-life improvements based on your valuable feedback. …
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