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Pillars of Eternity Patch 3.9.4.0 is now Live

[p align="start"]Greetings Watchers,

[p align="start"]Thank you so much for participating in our Public Beta. Today we are releasing Patch 3.4.9.0 on Steam, GOG, and Xbox PC. Please check out the latest fixes below:

[p align="start"]If you come across any issues, please contact us at support.obsidian.net

[p align="start"]

Patch Notes 3.9.4.0

Combat and Mechanics – Turn-Based Mode Specific

  • Prone status in TBM will now include an additional 3 initiative delay on the victim.

  • On cast tick for several TBM pulsing AOEs should now apply properly.

  • Spiritshift no longer lasts indefinitely on enemies in TBM.

  • Traps with ticking behavior should now work properly in TBM.

  • Wall of thorns should no longer behave in real time in TBM.

  • Fixed an issue where Grimoire Imprints could sometimes lock combat in TBM.

  • Radiant Sporelings are no longer able to revive multiple times in TBM and lock combat.

  • Xaurips in TBM with Adra dragon should now consistently aggro the player’s party.

  • Xaurip priest in TBM Adra dragon combat can no longer lock combat state by casting Holy Power in fog of war.

Visual and Audio

  • SFX for Wall of Thorns should now play at the proper time in TBM.

  • Fixed an issue where firearm reload animation would trigger after using a free action, instead of waiting until end of turn.

User Interface and Interaction

  • Combat in TBM will no longer pause when tutorials appear.

  • User cursor will no longer show the movement indicator when quitting out to the main menu.

  • Certain elements of the HUD will no longer briefly remain fully visible when fading out into a transition.

  • Ability tooltips will now display “Action used” in TBM when the user has no action point.

  • Free action abilities will now indicate when the free action has already been used for the turn.

  • Tooltip for toggle TBM button on the HUD now indicates its bound key.

  • Current turn indicator will no longer display on the master when it is their pet’s turn.

  • Arrow for collapsing center HUD element no longer clips with character portraits.

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