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Patch 1.10 - Changelog Part 2/5

Patch 1.10 is here! The list is very long, this is the second part of it (all annoucements here)! Check the list of changes and fixes that the patch brings:

GAMEPLAY

  • Fixes rare instances of inncorrect Stamina regeneration.

  • Fixes rare issue whereby player character movement remained accelerated after player used crossbow, cast bombs or engaged in sword combat on horseback.

  • Fixes incorrect weight calculation in Inventory.

  • Fixes rare issue whereby slow-motion effect of Caranthir's spell was not lifted from player character after the stipulated time.

  • Fixes issue with occasional malfunction of Superior Thunderbolt potion.

  • Fixes issue whereby Firestream Alternate Sign Mode skill could be used despite not being equipped in Character Development panel.

  • Fixes issue whereby Roach would behave incorrectly during horse race in quest titled To Bait a Forktail...

  • Fixes rare issue whereby Toxicity regeneration was blocked if player drank Water Hag decoction.

  • Crafting diagrams in merchant inventories now include item level information in addition to basic information about craftable item.

  • Fixes color of 'Required level' as displayed in merchant inventories and Stash. Display is now same as in Inventory. If player level is insufficient for item, 'Required level' is red.

  • Introduces modification whereby potions and bombs can no longer be sold.

  • Fixes assorted issues with quest and enemy scaling in New Game + mode.

  • Introduces multiple improvements in gwent, including option to choose one of three difficulty levels. To set option, go to Options>Game.

  • Introduces multiple game balance improvements in New Game + mode.

  • Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets.

  • Fixes issue whereby Toxicity gain from decoctions was not acurately reflected in character statistics.

  • Fixes issue whereby high Toxicity level could block exploration when this involved a ladder or stepping onto a boat.

  • Introduces enhancement whereby color of rune-enchanted swords now depends on runes used.

  • Fixes rare issue with incorrect display of interaction prompts when appoaching ladders.

  • Fixes issue whereby Geralt remained attached to sinking boat when aiming crossbow.

  • Fixes rare issue whereby player character in combat mode would be propelled into the air when stepping on boat tiller.

  • Fixes rare issue entailing Wild Hunt minions running in circles during quest titled The Battle of Kaer Morhen.

  • Fixes issue whereby ifrits were not invulnerable to all variants of Igni Sign.

  • Improves game balance for Katakan monster.

  • Improves balance for Death March difficulty.

  • Improves in-game information for Card Collector achievement - adds indicators to show missing cards.

  • Fixes incorrect loot spawning on hens and geese.

  • Fixes issue whereby players could not view Novigrad region map while in Velen and thus could not use Novigrad fast travel points.

  • Fixes issue with undesirable checkpoint creation occurring if player acquired quests from notice board mid way through botchling story thread.

  • Fixes issue with location for boss fight against Nithral that could result in NPC being immobilized.

  • Fixes issue whereby tattoo from The Witcher 2 would appear in The Witcher 3 even if player completed quest culminating with its removal.

  • Fixes issue whereby alternate Yrden enabled Sign to be cast multiple times using specific talent.

  • Removes ability to kill NPCs (including quest NPCs) using Dragon's Dream bomb.

  • Fixes issue whereby hostile NPCs could cause Geralt to become locked in combat mode.

  • Fixes issue whereby Greater Perun Runestone disabled Adrenaline Gain ability for steel and silver Mastercrafted Ursine Swords.

  • Fixes issue whereby Geralt could get trapped in boatwreck in Velen.

  • Fixes rare issue involving delay in appearance of interaction component.

  • Fixes rare issue of missing soothsayer during quest titled Gwent: Velen Players.

  • Fixes problems with player character movement following conversation with herbalists near Cunny of the Goose tavern.

  • Fixes issue whereby loot bag could float in air if dropped while Geralt was in midair, i.e., jumping.

  • Fixes issue whereby Yrden with elevated Sign intensity would cause foes to freeze.

  • Fixes issue whereby Item Info keyboard shortcut I would close Shop screen instead of opening Item Info screen.

  • Fixes incorrect wyvern behavior in specific arena.

  • Fixes issue whereby player could not hand Philippa's crystal to Yen at Kaer Morhen.

  • Fixes issue whereby previously felled NPCs would be resurrected and die again on screen during conversation following combat.

  • Fixes issue whereby numerous treasure hunt map icons were missing from game map.

  • Fixes issue whereby image of Geralt was placed incorrectly if Inventory was opened while sailing.

  • Fixes issue whereby Achievements did not work correctly on game patched to version 1.07 when played from save created from version 1.06.

  • Fixes issue whereby item statistics could differ if item was purchased from merchant.

  • Fixes balance issue for quest titled The Nithing played in New Game + mode.

  • Fixes issue whereby player character movement could appear accelerated or decelerated after slow-motion sequences, e.g., while horseback riding.

  • Fixes issue where buffs from consumption of food items were not cumulative.

  • Fixes issue whereby smith at Mulbrydale incorrectly offered Superior Griffin Armor Upgrade Schematic.

  • Fixes issue whereby crypt in game White Orchard could be locked permanently, thereby blocking progression of Scavenger Hunt: Viper School Gear.

  • Fixes balance issue in New Game + mode adversely affecting fight involving Cerys during quest titled King's Gambit.

  • Fixes issue whereby Mutagen tutorial did not check if player possessed mutagens.

  • Fixes issue that could render Battlefield Loot POI impossible to complete.

  • Fixes incorrect functionality of Whirl skill.

  • Fixes issue whereby decoy gwent card could leave residual value on game board.

  • Fixes assorted issues with Roche’s default conversation, including unintended disabling of dialogue choices, of option to play cards, or of conversation as a whole upon completion of main game.

  • Fixes issue whereby parries were not correctly taken into account during Combat Tutorial.

  • Fixes issue whereby Reset to Default in Key Bindings did not take effect until game was reloaded.

  • Fixes issue whereby missing ingredients were not updated on pinned alchemy formulae.

  • Fixes issue with Philippa's level in quest titled Blindingly Obvious in New Game + mode.

  • Fixes issue whereby Inventory could be accessed at start of New Game + though access was disabled by quest.

  • Fixes issue whereby arachas boss remained unresponsive for some time after last checkpoint was loaded before fight.

  • Fixes issue whereby exclamation point could remain over Zoltan's head thorughout quest titled The Battle of Kaer Morhen.

  • Fixes issue where guard leading Geralt to Rosa's cellar could begin floating in the air upon reaching set destination.

  • Fixes issue whereby Ciri could leave intended gameplay area and become blocked during quest titled Ciri's Story: Breakneck Speed.

  • Fixes issue whereby deserters near Person in Distress were invincible.

  • Fixes issue whereby using Igni against foes significantly increased their Stamina regeneration rate.

  • Fixes issue whereby Stash tutorial was unintentionally displayed when starting new game.

2/5

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