Spectacular Spooky Update 1.5
Build 1.5.6140 Halloween Update
Additions:
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Added new map Hallows’ Grove where you defend pumpkin groves that power magic cauldrons that summon Ether Paladins to aid you
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Added Halloween themes to all maps (excluding Christmas)
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Added spooky sounds and music
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Added Jack-o’-lantern bombs in place of Powder Kegs
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Added Orc Beastmaster, summons demon hounds
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Added restless souls, when villagers are killed, they can become a ghost and haunt the living until they reach a cemetery, also takes a population slot
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Added Ether Paladin that will spawn from cemetery once enough restless souls are collected
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Added a monster counter under wave timer to show total number of creatures attacking
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Added over 30 new sounds effects
Improvements:
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Improved performance and frame rates
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Improved monster spawner to be more aggressive, and to use large groups when attacking
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Improved radar, now easier to see enemies
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Improved campaign map, moved bonus maps to left side
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Improved effect of higher level monsters and villagers, now have stars under their feet
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Improved buildings to have light emitting from windows
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Improved cursor with custom image
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Improved particle effects on many of the towers
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Improved turn rate of AI controlled agents
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Improved animations to better match movement and actions
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Improved graphics by adding glow to lights and reflective objects (may be toggled in options)
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Improved powder kegs/jack-o-lantern bombs by adding range ring
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Improved static spire’s enemy detection
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Removed structures from build list when it would conflict with map objectives
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Improved many of the shaders
Balance Changes:
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Made event maps playable independent of campaign progress
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Slightly reduced income rate on Muir
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Decreased damage on Flame Shrine level 1 from 50 to 40
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Increased damage on Flame Shrine level 2 from 50 to 65
Bug fixes:
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Fixed bug where player would sometimes auto-attack when trying to run away
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Fixed bug with shadows on map Shadestone
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Added short splash screen on start so steam was causing game window to be in background because it took too long on startup
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Fixed normal map problem on some terrain textures
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Fixed bug that would prevent villagers from attacking hostile animals
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Fixed bug where voices were not using the voice slider in options
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Fixed bug with slow shrines that would sometimes allow mobs through without effects
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