1.6 Update endless game mode, new camera and more
Build 1.6
Additions:
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Added new endless game mode – survive with all structures unlocked for as long as you can
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Added new orbit camera, options to auto rotate and invert Y axis
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Added new flag zone, when Heldric calls for help, up to three villagers will stay to defend the area
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Added new icons to minimap for structures
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Added new in-game map, either click on minimap or press default key M
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Added new wave preview path that monsters will likely travel
Improvements:
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Improved animations and response times of player controller spawning at beginning of a wave
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Improved performance of AI
Bug fixes:
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Fixed bug where minimap icons could show on intro cut-scene
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Fixed broken navigation mesh in a few places
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Fixed bug where sometimes enemy spawner would take a few extra seconds to start
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Fixed bug where fletcher on Hallows Grove wouldn't always give arrows between waves
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Fixed bug with spider webs not always freezing targets
Changes:
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Balance added many more building plots to several maps
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Balance increased travel speed of ally arrows
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Increased attack speed and weapon change animations (2-3 times faster)
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