Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

I Shall Remain - Beta Update (0.9.2.0)

Our second update in Beta (0.9.2.0) is here. This update focuses on balancing and fixes. Overall, every aspect of the game has been adjusted towards making I Shall Remain a pleasant experience for the casual player as well as for the more experienced ones. Following there's a list of the most important updates this release brings:

Key features:

  • Weapon re-balanced
  • Unique weapons have fixed levels
  • Infected levels increased starting Bellevue map
  • **Camera controller smoothness adjusted **(should work smoother for everybody)
  • **New perks for teammates added **(Vagabond, Nurse, Watcher)
  • Enhanced attack effects adjusted
  • **Two new infected mutations added ** (Pierce armor, Protector)

**Changes: **

  • Went through most of the quests, adjustments to dialogs/quest text and adjusted them to make more sense
  • Adjusted weapons template, reduce the damage gap between them.
  • Added new perks for Andrea, Tommy and Jim.
  • Adjusted the default controller for less tearing (now it should work fine for everybody)
  • Proper quest translation
  • Two new infected mutations added (protector and pierce armor)
  • Show a green border around equipped weapon in player HUD for weapons that can use enhanced attacks.
  • Reduce the loot weapon chance for leaders from 25% to 15%.
  • Do not show "SHIFT + LMB to quick dismantle item" message when in trade mode.
  • Fixed "couldn't brake door with unarmed weapon" issue in Beth-Israel map
  • Few more dialog lines and quests added
  • Adjusted some of the doctrines and teammates abilities
  • Reduced sleep experience to 5%.
  • Critical hit bonus damage starts from 50% (it was 100%)
  • Enhanced attack damage was reduced by 50%.
  • Reduced the value for weapons instant kill bonus to 1% for rare weapons and 2% for elite weapons.
  • Adjusted some enhanced attack effects.
  • Adjusted experience gain by player on certain actions
  • Leader mutation increase rate is half now
  • Zombie mutation probabilities adjusted
  • Adjust blood-serum conversion rate.
  • Missing bed physics in Memorial Kettering-Sloan Center map
  • Fix for panning camera while paused (in both controllers)
  • Add "weapon ineffective" message when your attack has lower than 30% chance to hit.
  • Reduce the experience gain from blood-serum and running.
  • Prologue map adjusted
  • Removed on storyboard entry in East Side Safe
  • Adjustments to some of the dialogs
  • Starting story map adjusted for missing tree physics
  • Adjusted trainers quests after adding quest text corrections.
  • Jim's perks give also serum when sleep more at least 8 hours.
  • Removed 'equip_human_mr_helmet.mesh' from all maps where it shouldn't be present
  • Added one more scavenge in cp1
  • Reduced the influence of intelligence in extra experience bonus from actions.
  • Adjusted enhanced attacks effects.
  • Adjusted On Guard on Constantinople doctrine effects.
  • Fixed "triggered doctrines doesn't work as it should" issue.
  • Show detailed tooltip for available doctrines in player HUD.
  • Adjusted hardcore tooltip to contain difficulty info.
  • Added perk info in teammate icon tooltip in dialog window.
  • Unique weapons have a fixed level now
  • Take instant kill into account when calculating weapon damage for tooltip.
  • Take inflict weakness into account when calculating weapon damage for tooltip.
  • Make main character icon selected (looks selected) when begin a conversation (in some cases alpha was 0.5).
  • Adjusted unique weapons.
  • Reduced experience gain in combat by 10%.
  • Hide tank info when we exit the game (if we are still in the tank when we exit)
  • Bellevue metro station infected level increased (and from there on until game's end)
  • Memorial Kettering-Sloan map doesn't use weather presets with sun shadows in them (one newer preset was used and it shouldn't). It should have better performance on weaker machines
  • Julia has ammo for sale.
  • Adjusted "The Philippine Insurrection" doctrine (reduce range bonus).
  • Do not show lines with teammates prerequisites if they are fainted.
  • Changed Recruit button position
  • Fixed a crash with the second controller when teammates fainted
  • Mutations pierce armor/protector are now inherited correctly
  • Added "Finish the game without using unique weapons" achievement.
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения