Hotfix and Balancing - 0.8 Build 330
Writing this as we’re just over the first week into releasing Version 0.8, and we just wanted to thank you all. From your bug reports to your feedback, and suggestions we really appreciate all of your comments! Please rest assured that we are reading as many as possible!
Going forward, as previously mentioned in the last hotfix, we will continue to work on collision and audio problems, before moving onto playability/ replayability and making Pilgrim a great game!
Some hotfixes before the weekend:
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Fixing a bug where a unique creature didn’t always spawn in when the Player was at a special interest area
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Lamp oil adjustment, adding more time to the lantern oil (this might reduce again when an additional better lamp item is added)
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Fixing a bug where Fire traps in the crypt were blocking the client
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Better interaction when entering/ leaving dungeons and when pushing the wagon
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Fixing a bug where enemies could kill you when you had already left a dungeon, enemies can now only grab/ interact with you when you’re in the process of leaving, not when you’ve already left.
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Fixing a bug where if you were attacked the green hit screen would stay on permanently
Thank you all again, and have a great weekend!
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