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Игры по онлайну и скины по объёму продаж

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Меню

Patch - 0.8.0.6 Build 350

The new bug report feature added in the last patch (accessed by pressing F1 anywhere in game) has already helped greatly! Today we were able to squish bugs pretty swiftly and were enlightened to some previously never reported on ones. Thank you all for your bug report contributions, it's seriously helping PILGRIM whilst we're still in early access ❤️

  • Fixing a problem when scrolling the mouse wheel with items like the lantern whilst in the game menu - the menu then becomes unusable.

  • Fixing when sometimes a camera effect would get stuck on screen and not be removed (i.e. ghost teleport).

  • Fixing bug where if a player leaves after dying they will come back alive when they rejoin.

  • Fixing that the sword can't kill monsters, now applies damage.

  • Mater volume number percentage in menu not changing.

  • Work done on adding logging to detect where/when memory leaks could happen for some players.

  • Fixing the softlock in dice menu when using esc menu.

  • Lockpicks not removing on player death - now spawn lockpicks when you die.

  • Fixed Lockpicks not working on locked doors.

  • Fixing a bug where some points of interest wouldn't load for clients.

  • Fixing Merchants appearing in the ground.

  • Fixing the newly placed outside ladder on the side of the wagon being useable from the inside.

  • Fixing prelit and non-lite wall brazier torches breaking for clients.

  • Increased the number of merchant spots and tweaked the overall interest point placement algorithm.

  • Disabling save points when they are loaded in so they can't be exploited.

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