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The Syringe Gambit

Are you feeling.. risky?

This version adds a fun new challenge that you can buy from vendors. It's called the "Syringe Gambit".

It costs $20,000 and will give you +1 free syringe, but only if you get 3 kills in a row without dying. If you can pull it off, it's worth it. But if you die, you'll lose the opportunity and won't get the $20k refunded. The choice is yours!

Other noteworthy changes are that daily challenges give +500 ACID instead of +300, and shields regenerate faster.

Have fun, bencelot


[GENERAL CHANGES]

  • Daily Challenges now give 500 ACID and 5000 XP instead of 300 ACID and 3000 XP.

  • The 3x acid bonus from the DLC is now applied to the acid you earn from ranked mode.

  • Ranked Mode now unlocks at level 30 instead of 10 (4 or 5 hours of playtime. If you've already played at least one ranked match, it stays at 10).

[GAMEPLAY CHANGES]

  • Added the Syringe Gambit, letting you buy a syringe for $20k but only if you get 3 kills in a row.

  • Shields above your health bar now regenerate 3x faster.

  • Criminal now only loses 2 stars on death instead of all of them.

  • The BOMBS property on scientist's weapons now always appears at vendors instead of 75% of the time

  • These BOMBS can now appear for other classes too, but only 12% of the time

  • Destroying chemicals gives $1000 instead of $500

  • More vendors spawn in the map

  • Bazookas now deal 40 instead of 35 damage

  • Knifes and explosives have a slightly faster fire rate

[SKILL CHANGES]

  • Mana Shield now additionally boosts your shield regen rate, from +20% to +100%

  • Mana Shield duration now ranges from 2.2 to 4.0s

  • Getting kills with Revenge Rocket's mutation no longer restores rockets. Instead, it will fire out 2/4/6/8 bonus rockets when you kill an enemy player

  • Revenge Rockets bazookas do a bit more damage

  • Blade Fury mutation is slightly bigger

  • Clip Magnet seeking is 30% higher

  • Invisiblity's mutation charges up damage a bit faster

  • Boots of Travels' jump height is a bit higher

  • Armed Robbery chance of cash and XP is now 50% higher

  • Combo Killer has a longer chaining duration at higher levels

  • Manic Mechanic's rate of fire mutation buff lasts longer

  • Automatic Armor goes back to 1.5s instead of 1.0s duration

  • Critical Rage cooldown is now 2s longer

  • Regeneration's mutation is now a bit stronger

Читать в Steam ↗

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